There are currently 18 Abilities available in the game. They provide an additional source of damage, and all have their own Traits and Upgrades.
Abilities are acquired by collecting the Tome of Mastery or Scrolls of Mastery, which spawn by default in each Hall at fixed locations, and are dropped by certain Elites.
Up to 6 abilities may be selected in a round.
Upgrades[]
After picking Rank III & VI traits respectively, the next Tome of Mastery or Scroll of Mastery will offer Ability Upgrades.
Each Ability has up to 3 upgrades, but up to 2 may be selected in a round, with the following exceptions:
- Mark of Knowledge with Sage: Allows a 3rd upgrade for the Main Ability.
- Ability Signet: Allows a 3rd upgrade for the Ability corresponding to the equipped Signet.
Abilities[]
Requirements[]
Name | Description | Reward |
---|---|---|
Chapter II: Ember Grounds Ember Survivor I |
Survive the Ember Grounds until there are only 22 minutes left. | Flame Strike & Frost Avalanche Abilities |
Story: Cold Fury Bladestorm II |
Deal 2 000 000 Ice damage in one run. | Ability Hailstorm |
Story: Path of the Sword Swordplay Mastery I |
Deal 200 000 damage with your main weapon. | Ability Ring Blades |
Story: Swift as an Arrow Archery Master I |
Crit enemies 5 000 times in one run. | Ability Transfixion |
Story: Scorched Earth Inferno I |
Deal 300 000 Fire damage in one run. | Ability Dragon's Breath |
Story: Unholy Crusade False Blessing I |
Deal 500 000 Magic damage in one run. | Ability Radiant Aura |
Story: Demonic Pact Demonic Commander I |
Deal 500 000 Summon damage in one run. | Ability Clay Golem |
Story: Lightning Storm Thunderstorm I |
Deal 500 000 Lightning damage in one run. | Ability Meteor Strike |
Story: Steady Shield Shield Mastery I |
Deal 300 000 damage with Shield Bash. | Ability Kugelblitz |
Chapter IV: Frozen Depths Depths Dominator III |
Kill 7 500 enemies in one visit to the Frozen Depths. | Ability Arcane Rift |
Story: Beast Tracker Deadly Fangs II |
Deal 2 000 000 Physical damage in one run. | Ability Spirit Warrior |
Story: Forward March Riflewoman II |
Deal 4 000 000 Projectile damage in one run. | Ability Morning Star |
Story: Ethereal Knowledge Ability Mastery II |
Deal 15 000 000 direct damage with abilities. | Ability Spectral Fists |