Halls of Torment Wiki
Type I II III IV V
Weapon Proficiency
Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)

Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)
Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)

Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)
Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)

Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)
Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)

Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)
Taking Aim
+1 Base Piercing (Main Weapon)
+0.33 Base Crit Chance (Main Weapon)
-0.33 Base Attack Speed (Main Weapon)

Spread
+2 Base Arrows (Main Weapon)
+54° Base Spread Angle (Main Weapon)
-0.33 Base Attack Speed (Main Weapon)
Proficient Stance
Barrage
+15% Multistrike (Main Weapon)

Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed
Barrage
+15% Multistrike (Main Weapon)

Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed
Barrage
+15% Multistrike (Main Weapon)

Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed
Barrage
+15% Multistrike (Main Weapon)

Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed
Damage
+90% Damage (Main Weapon)
-30% Crit Chance

Crit Chance
+30% Crit Chance
-90% Damage (Main Weapon)
Dedication
Agility
+0.5m/s Base Movement Speed

Survival
+10% Regeneration
+10% Health
Agility
+0.5m/s Base Movement Speed

Survival
+10% Regeneration
+10% Health
Agility
+0.5m/s Base Movement Speed

Survival
+10% Regeneration
+10% Health
Agility
+0.5m/s Base Movement Speed

Survival
+10% Regeneration
+10% Health
+1m/s Base Movement Speed
+20% Movement Speed