The Blood Catcher is an Amulet which charges by damage dealt, and buffs damage or regeneration based on the total charge.
Mechanics[]
Stat buff is calculated by this formula:
is the required Total Charge for +100% buff.
HP healed is calculated by this formula:
is the required Total Charge for 1 HP.
Variant
|
Buffed Stat
|
d
|
h
|
Common
|
Damage
|
225 000 000
|
10 000
|
Uncommon Enhanced
|
Damage
|
100 000 000
|
7 225
|
Uncommon Life
|
Regeneration
|
100 000 000
|
7 225
|
Rare Enhanced ↑
|
Damage
|
64 000 000
|
5 625
|
Rare Life ↑
|
Regeneration
|
64 000 000
|
5 625
|
Notes[]