Burn
Sets enemies on fire. Deals 50 damage every 0.2 Seconds for 2 Seconds. Can stack 20 times.
Burn is an Elemental Effect in Halls of Torment .
Enemies afflicted with Burn take damage over time. It is distinct from Fire Damage , which deals direct damage.
Mechanics [ ]
Burn has a stack limit of 20. When Burn is applied to an enemy with 20 stacks, 1 stack of burn damage is automatically applied.
Damage per second is
5000
{\displaystyle 5000}
at max stacks, above 0.5 stacks/s.
When applying a constant rate of s stacks/s , the average damage is
1000
×
(
5
+
s
)
{\displaystyle 1000\times \left(5+s\right)}
.
Burn duration is unaffected by Force .
Notes [ ]
Damage buffs do not apply to Burn Damage .
Burn performs better than Spark under the following conditions:
Below 10.12 stacks of each (
5000
>
100
x
0.854
x
{\displaystyle 5000>{\frac {100x}{0.854^{x}}}}
), or
Below 10.37 stacks/s of each (
1000
×
(
5
+
s
)
>
−
100
ln
s
ln
0.854
s
{\displaystyle 1000\times \left(5+s\right)>-100{\frac {\ln {s}}{\ln {0.854}}}s}
).
Thus, Burn is better with lower Attack Speed , and against enemies with lower HP .
Related Items [ ]
Item
Description
Cost
Requirement
Type
Ruby Circlet
For each Burning enemy:+1% Burn Damage
For each Burning enemy:+2% Burn Damage
For each Burning enemy:+1% Effect Damage
For each Burning enemy:+3% Burn Damage
For each Burning enemy:+1.5% Effect Damage
Common For each Burning enemy:+1% Burn Damage
Uncommon CrimsonFor each Burning enemy:+2% Burn Damage
PinkFor each Burning enemy:+1% Effect Damage
Rare Crimson ↑For each Burning enemy:+3% Burn Damage
Pink ↑For each Burning enemy:+1.5% Effect Damage
6000
Story: Scorched Earth : Burning MassesStory: Scorched Earth Burning Masses
Helmet
Elemental Resonator
On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying any elemental stack.
On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
On hit with Main Weapon :Burn , Spark , and Frost gain a 3% chance of applying any elemental stack.
On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 3% chance of applying their own stack again.
Common On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
Uncommon ChaosOn hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying any elemental stack.
MagicOn hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
Rare Chaos ↑On hit with Main Weapon :Burn , Spark , and Frost gain a 3% chance of applying any elemental stack.
Magic ↑On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 3% chance of applying their own stack again.
9000
Story: Scorched Earth : Prolonged SufferingStory: Scorched Earth Prolonged Suffering
Amulet
Ring of Fire [ i 1]
Changes Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance
All Attacks: Sets 3% Burn Chance +50% Burn Damage
Changes Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance +50% Burn Chance
All Attacks: Sets 10% Burn Chance +100% Burn Damage
Changes Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance +100% Burn Chance
Common Changes Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance
Uncommon Flame-TouchedAll Attacks: Sets 3% Burn Chance +50% Burn Damage
Flame GripChanges Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance +50% Burn Chance
Rare Flame-Touched ↑All Attacks: Sets 10% Burn Chance +100% Burn Damage
Flame Grip ↑Changes Main Weapon damage type to Fire Main Weapon: Adds a 10% Burn Chance +100% Burn Chance
5000
Story: Scorched Earth : Novice ExterminatorStory: Scorched Earth Novice Exterminator
Ring
Demonic Bond [ i 2]
Summons imps that attack enemies. Basic Imp: 50 DMG , 10s
Summons fire imps that attack enemies. Inferno Imp: 50 DMG , 10s , 10% Burn Chance
Summons stronger imps that attack enemies. Skirmish Imp: 50 DMG , 10s
Summons fire imps that attack enemies. Inferno Imps: 50 DMG , 10s , 10% Burn Chance Imps spawn more often & more can be active at once.
Summons stronger imps that attack enemies. Skirmish Imps: 50 DMG , 10s Imps spawns more often & more can be active at once.
Common Summons imps that attack enemies. Basic Imp: 50 DMG , 10s
Uncommon InfernoSummons fire imps that attack enemies. Inferno Imp: 50 DMG , 10s , 10% Burn Chance
SkirmishSummons stronger imps that attack enemies. Skirmish Imp: 50 DMG , 10s
Rare Inferno ↑Summons fire imps that attack enemies. Inferno Imps: 50 DMG , 10s , 10% Burn Chance Imps spawn more often & more can be active at once.
Skirmish ↑Summons stronger imps that attack enemies. Skirmish Imps: 50 DMG , 10s Imps spawns more often & more can be active at once.
5000
Chapter II: Ember Grounds : FlamedancerChapter II: Ember Grounds Flamedancer
Ring
Blazing Shell
Every 0.5s : 5% chance to Burn enemies. When hit: 50% chance to Burn enemies.3m range, increases with Pickup Range .
When hit: 200% chance to Burn enemies.3m range, increases with Pickup Range .
Every 0.5s : 20% chance to Burn enemies.3m range, increases with Pickup Range .
When hit: 300% chance to Burn enemies.3m range, increases with Pickup Range .
Every 0.5s : 30% chance to Burn enemies.3m range, increases with Pickup Range .
Common Every 0.5s : 5% chance to Burn enemies. When hit: 50% chance to Burn enemies.3m range, increases with Pickup Range .
Uncommon Heat StrokeWhen hit: 200% chance to Burn enemies.3m range, increases with Pickup Range .
RadiationEvery 0.5s : 20% chance to Burn enemies.3m range, increases with Pickup Range .
Rare Heat Stroke ↑When hit: 300% chance to Burn enemies.3m range, increases with Pickup Range .
Radiation ↑Every 0.5s : 30% chance to Burn enemies.3m range, increases with Pickup Range .
8000
Chapter II: Ember Grounds : Scorched Slayer IChapter II: Ember Grounds Scorched Slayer I
Chest
Firewalker Boots [ i 3]
Leaves a patch of fire every 3 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Places a patch of fire somewhere on screen for every 1 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Leaves a patch of fire every 2.0 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Places a patch of fire somewhere on screen for every 0.7 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Leaves a patch of fire every 1.4 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Common Leaves a patch of fire every 3 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Uncommon ChaosPlaces a patch of fire somewhere on screen for every 1 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
FocusLeaves a patch of fire every 2.0 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Rare Chaos ↑Places a patch of fire somewhere on screen for every 0.7 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
Focus ↑Leaves a patch of fire every 1.4 meters walked. Deals 50 damage and has a 10% chance of inflicting Burn .
8000
Story: Scorched Earth : FirewalkerStory: Scorched Earth Firewalker
Boots
Sparking Tips [ i 4]
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 200% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Spark damage + Damage buffs Spark Chance: 20%
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 300% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 150% of Spark damage + Damage buffs Spark Chance: 20%
Common Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Burn damage + Damage buffs Burn Chance: 20%
Uncommon FireHitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 200% of Burn damage + Damage buffs Burn Chance: 20%
LightningHitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Spark damage + Damage buffs Spark Chance: 20%
Rare Fire ↑Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 300% of Burn damage + Damage buffs Burn Chance: 20%
Lightning ↑Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 150% of Spark damage + Damage buffs Spark Chance: 20%
4000
Story: Scorched Earth : FlammableStory: Scorched Earth Flammable
Gloves
↑ Ring of Fire : In-game description for Flame-Touched ↑ variant may be incorrect.
↑ Demonic Bond : In-game description for Skirmish & Skirmish ↑ variant may be incorrect.
↑ Firewalker Boots : Fire patches deal Fire Damage .
↑ Sparking Tips :
Effects [ ]