Collar of Confidence
Gain a bonus for the amount of enemies in your Pickup Range.+50% Damage at 30 enemies . Has diminishing returns.
Gain a bonus for the amount of enemies in your Pickup Range.+100% Damage at 30 enemies . Has diminishing returns.
Gain a bonus for the amount of enemies in your Pickup Range.+50% Damage at 30 enemies . Has diminishing returns.Pulls in enemies.
Gain a bonus for the amount of enemies in your Pickup Range.+150% Damage at 30 enemies . Has diminishing returns.
Gain a bonus for the amount of enemies in your Pickup Range.+100% Damage at 30 enemies . Has diminishing returns.Pulls in enemies.
The Collar of Confidence is an Amulet which charges based on the number of enemies within Pickup Range, and buffs certain stats based on the total charge.
Mechanics [ ]
The Pull variants have the following stats:
Final bonus is calculated by this formula:
Buff
=
(
Total Charge
d
)
0.66
{\displaystyle {\text{Buff}}=\left({\dfrac {\text{Total Charge}}{d}}\right)^{0.66}}
d
{\displaystyle d}
is the required Total Charge for +100% buff.
Variant
Pull
d
Common
N
30
0.5
1
0.66
≈
85.749
{\displaystyle {\frac {30}{0.5^{\frac {1}{0.66}}}}\approx 85.749}
Uncommon Energized
N
30
{\displaystyle 30}
Uncommon Pull
Y
30
0.5
1
0.66
≈
85.749
{\displaystyle {\frac {30}{0.5^{\frac {1}{0.66}}}}\approx 85.749}
Rare Energized ↑
N
30
1.5
1
0.66
≈
16.230
{\displaystyle {\frac {30}{1.5^{\frac {1}{0.66}}}}\approx 16.230}
Rare Pull ↑
Y
30
{\displaystyle 30}
Notes [ ]
Collar of Confidence uses a Power Law relation.