Halls of Torment Wiki

{"Swordsman": {"Weapon Proficiency": {"I": "

Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)


Power
+30% Damage (Main Weapon)

", "II": "

Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)


Power
+30% Damage (Main Weapon)

", "III": "

Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)


Power
+30% Damage (Main Weapon)

", "IV": "

Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)


Power
+30% Damage (Main Weapon)

", "V": "

Blunt Force
+100 Base Damage (Main Weapon)
-0.2 Base Crit Chance (Main Weapon)


Wide Swing
+45\u00b0 Base Area (Main Weapon)
-0.2 Base Attack Speed (Main Weapon)

"}, "Proficient Stance": {"I": "

Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)


Reach
+20% Range (Melee)

", "II": "

Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)


Reach
+20% Range (Melee)

", "III": "

Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)


Reach
+20% Range (Melee)

", "IV": "

Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)


Reach
+20% Range (Melee)

", "V": "

Damage
+60% Damage (Melee)
-30% Range


Range
+30% Range
-60% Damage (Melee)

"}, "Dedication": {"I": "

Health
+10% Health
+5% Movement Speed


Regeneration
+10% Regeneration
+10% Defense

", "II": "

Health
+10% Health
+5% Movement Speed


Regeneration
+10% Regeneration
+10% Defense

", "III": "

Health
+10% Health
+5% Movement Speed


Regeneration
+10% Regeneration
+10% Defense

", "IV": "

Health
+10% Health
+5% Movement Speed


Regeneration
+10% Regeneration
+10% Defense

", "V": "

+250 Base Health

"}}, "Archer": {"Weapon Proficiency": {"I": "

Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)

", "II": "

Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)

", "III": "

Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)

", "IV": "

Pierce
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Pinpoint
+20% Crit Bonus (Main Weapon)
+10% Crit Chance (Main Weapon)

", "V": "

Taking Aim
+1 Base Piercing (Main Weapon)
+0.33 Base Crit Chance (Main Weapon)
-0.33 Base Attack Speed (Main Weapon)


Spread
+2 Base Arrows (Main Weapon)
+54\u00b0 Base Spread Angle (Main Weapon)
-0.33 Base Attack Speed (Main Weapon)

"}, "Proficient Stance": {"I": "

Barrage
+15% Multistrike (Main Weapon)


Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed

", "II": "

Barrage
+15% Multistrike (Main Weapon)


Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed

", "III": "

Barrage
+15% Multistrike (Main Weapon)


Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed

", "IV": "

Barrage
+15% Multistrike (Main Weapon)


Quickdraw
+10% Attack Speed (Main Weapon)
+5% Movement Speed

", "V": "

Damage
+90% Damage (Main Weapon)
-30% Crit Chance


Crit Chance
+30% Crit Chance
-90% Damage (Main Weapon)

"}, "Dedication": {"I": "

Agility
+0.5m/s Base Movement Speed


Survival
+10% Regeneration
+10% Health

", "II": "

Agility
+0.5m/s Base Movement Speed


Survival
+10% Regeneration
+10% Health

", "III": "

Agility
+0.5m/s Base Movement Speed


Survival
+10% Regeneration
+10% Health

", "IV": "

Agility
+0.5m/s Base Movement Speed


Survival
+10% Regeneration
+10% Health

", "V": "

+1m/s Base Movement Speed
+20% Movement Speed

"}}, "Exterminator": {"Weapon Proficiency": {"I": "

Concentration
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Stream
+15% Attack Speed (Main Weapon)

", "II": "

Concentration
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Stream
+15% Attack Speed (Main Weapon)

", "III": "

Concentration
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Stream
+15% Attack Speed (Main Weapon)

", "IV": "

Concentration
+20% Damage (Main Weapon)
+10% Force (Main Weapon)


Stream
+15% Attack Speed (Main Weapon)

", "V": "

Flamestorm
+3/s Base Attack Speed (Main Weapon)
+36\u00b0 Base Spread Angle (Main Weapon)


Overheating
+0.1 Base Burn Chance (Main Weapon)
-1/s Base Attack Speed (Main Weapon)

"}, "Proficient Stance": {"I": "

Conflagration
+6% Multistrike (Fire)
+6% Area (Fire)


Hellfire
+10% Burn Chance
+10% Burn Damage

", "II": "

Conflagration
+6% Multistrike (Fire)
+6% Area (Fire)


Hellfire
+10% Burn Chance
+10% Burn Damage

", "III": "

Conflagration
+6% Multistrike (Fire)
+6% Area (Fire)


Hellfire
+10% Burn Chance
+10% Burn Damage

", "IV": "

Conflagration
+6% Multistrike (Fire)
+6% Area (Fire)


Hellfire
+10% Burn Chance
+10% Burn Damage

", "V": "

Damage
+60% Damage (Fire)
-30% Burn Chance


Burn Chance
+30% Burn Chance
-60% Damage (Fire)

"}, "Dedication": {"I": "

Heat
+10% Regeneration
+5% Movement Speed


Steeled
+10% Health
+10% Defense

", "II": "

Heat
+10% Regeneration
+5% Movement Speed


Steeled
+10% Health
+10% Defense

", "III": "

Heat
+10% Regeneration
+5% Movement Speed


Steeled
+10% Health
+10% Defense

", "IV": "

Heat
+10% Regeneration
+5% Movement Speed


Steeled
+10% Health
+10% Defense

", "V": "

+30% Burn Damage

"}}, "Shield Maiden": {"Weapon Proficiency": {"I": "

Mace
+30% Crit Bonus (Main Weapon)


Shield
+5 Base Block Strength
+15% Damage (Main Weapon)

", "II": "

Mace
+30% Crit Bonus (Main Weapon)


Shield
+5 Base Block Strength
+15% Damage (Main Weapon)

", "III": "

Mace
+30% Crit Bonus (Main Weapon)


Shield
+5 Base Block Strength
+15% Damage (Main Weapon)

", "IV": "

Mace
+30% Crit Bonus (Main Weapon)


Shield
+5 Base Block Strength
+15% Damage (Main Weapon)

", "V": "

Shield
+200% Damage (Shield)
-100 Base Damage (Mace)


Mace
+2.5m Base Area Radius (Main Weapon)
-200% Damage (Shield)

"}, "Proficient Stance": {"I": "

Dexterous
+10% Attack Speed (Main Weapon)
+10% Damage (Main Weapon)


Guarding
+5 Base Defense
+10% Block Strength

", "II": "

Dexterous
+10% Attack Speed (Main Weapon)
+10% Damage (Main Weapon)


Guarding
+5 Base Defense
+10% Block Strength

", "III": "

Dexterous
+10% Attack Speed (Main Weapon)
+10% Damage (Main Weapon)


Guarding
+5 Base Defense
+10% Block Strength

", "IV": "

Dexterous
+10% Attack Speed (Main Weapon)
+10% Damage (Main Weapon)


Guarding
+5 Base Defense
+10% Block Strength

", "V": "

Crit Bonus
+30% Crit Damage
-30% Crit Chance


Crit Chance
+30% Crit Chance
-30% Crit Damage

"}, "Dedication": {"I": "

Stalwart
+10% Defense
+10% Regeneration


Striding
+10% Block Strength
+5% Movement Speed

", "II": "

Stalwart
+10% Defense
+10% Regeneration


Striding
+10% Block Strength
+5% Movement Speed

", "III": "

Stalwart
+10% Defense
+10% Regeneration


Striding
+10% Block Strength
+5% Movement Speed

", "IV": "

Stalwart
+10% Defense
+10% Regeneration


Striding
+10% Block Strength
+5% Movement Speed

", "V": "

+20 Base Block Strength

"}}, "Cleric": {"Weapon Proficiency": {"I": "

Propagation
+30% Debuff Chance (Main Weapon)


Punishment
+30% Damage (Main Weapon)

", "II": "

Propagation
+30% Debuff Chance (Main Weapon)


Punishment
+30% Damage (Main Weapon)

", "III": "

Propagation
+30% Debuff Chance (Main Weapon)


Punishment
+30% Damage (Main Weapon)

", "IV": "

Propagation
+30% Debuff Chance (Main Weapon)


Punishment
+30% Damage (Main Weapon)

", "V": "

Propagation
+0.33 Base Debuff Chance (Main Weapon)
-500 Base Damage (Main Weapon)


Punishment
+500 Base Damage (Main Weapon)
-0.33 Base Debuff Chance (Main Weapon)

"}, "Proficient Stance": {"I": "

Purgation
+20% Damage (Magic)


Purification
+10% Attack Speed (Magic)

", "II": "

Purgation
+20% Damage (Magic)


Purification
+10% Attack Speed (Magic)

", "III": "

Purgation
+20% Damage (Magic)


Purification
+10% Attack Speed (Magic)

", "IV": "

Purgation
+20% Damage (Magic)


Purification
+10% Attack Speed (Magic)

", "V": "

Damage
+60% Damage (Magic)
-30% Debuff Chance


Debuff
+30% Debuff Chance
-60% Damage (Magic)

"}, "Dedication": {"I": "

Passible
+10% Health
+10% Defense


Penitent
+20% Regeneration

", "II": "

Passible
+10% Health
+10% Defense


Penitent
+20% Regeneration

", "III": "

Passible
+10% Health
+10% Defense


Penitent
+20% Regeneration

", "IV": "

Passible
+10% Health
+10% Defense


Penitent
+20% Regeneration

", "V": "

+2/s Base Regeneration

"}}, "Warlock": {"Weapon Proficiency": {"I": "

Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)


Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)

", "II": "

Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)


Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)

", "III": "

Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)


Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)

", "IV": "

Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)


Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)

", "V": "

Ghost Army
+3 Base Ghosts (Main Weapon)
+324\u00b0 Base Spread Angle (Main Weapon)


Longevity
+4.5s Ghost Duration (Main Weapon)
-0.2/s Base Attack Speed (Main Weapon)

"}, "Proficient Stance": {"I": "

Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)


Summon Vigor
+20% Damage (Summon)

", "II": "

Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)


Summon Vigor
+20% Damage (Summon)

", "III": "

Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)


Summon Vigor
+20% Damage (Summon)

", "IV": "

Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)


Summon Vigor
+20% Damage (Summon)

", "V": "

Damage
+60% Damage (Summon)
-20% Multistrike


Multistrike
+20% Multistrike
-60% Damage (Summon)

"}, "Dedication": {"I": "

Bloodletting
-10% Health
+20% Force


Defensive
+5% Health
+5% Defense
+5% Movement Speed

", "II": "

Bloodletting
-10% Health
+20% Force


Defensive
+5% Health
+5% Defense
+5% Movement Speed

", "III": "

Bloodletting
-10% Health
+20% Force


Defensive
+5% Health
+5% Defense
+5% Movement Speed

", "IV": "

Bloodletting
-10% Health
+20% Force


Defensive
+5% Health
+5% Defense
+5% Movement Speed

", "V": "

+1 Base Force
+20% Force

"}}, "Sorceress": {"Weapon Proficiency": {"I": "

Strength
+30% Damage (Main Weapon)


Strikes
+10% Force (Main Weapon)
+6% Attack Speed (Main Weapon)
+6% Multistrike (Main Weapon)

", "II": "

Strength
+30% Damage (Main Weapon)


Strikes
+10% Force (Main Weapon)
+6% Attack Speed (Main Weapon)
+6% Multistrike (Main Weapon)

", "III": "

Strength
+30% Damage (Main Weapon)


Strikes
+10% Force (Main Weapon)
+6% Attack Speed (Main Weapon)
+6% Multistrike (Main Weapon)

", "IV": "

Strength
+30% Damage (Main Weapon)


Strikes
+10% Force (Main Weapon)
+6% Attack Speed (Main Weapon)
+6% Multistrike (Main Weapon)

", "V": "

Thunderstorm
+1 Base Lightning Bolt(s) (Main Weapon)
+1 Base Lightning Chain(s) (Main Weapon)
-0.25/s Base Attack Speed (Main Weapon)


Fatal Spark
+0.33 Base Crit Chance (Main Weapon)
+0.5 Base Spark Chance (Main Weapon)
-0.75 Base Lightning Bolt(s) (Main Weapon)
-1 Base Lightning Chain(s) (Main Weapon)

"}, "Proficient Stance": {"I": "

Stability
+20% Crit Chance (Lightning)


Voltage
+10% Spark Chance
+10% Spark Damage

", "II": "

Stability
+20% Crit Chance (Lightning)


Voltage
+10% Spark Chance
+10% Spark Damage

", "III": "

Stability
+20% Crit Chance (Lightning)


Voltage
+10% Spark Chance
+10% Spark Damage

", "IV": "

Stability
+20% Crit Chance (Lightning)


Voltage
+10% Spark Chance
+10% Spark Damage

", "V": "

Damage
+60% Damage (Lightning)
-30% Spark Chance


Spark Chance
+30% Spark Chance
-60% Damage (Lightning)

"}, "Dedication": {"I": "

Nimble
+10% Movement Speed


Protection
+10% Health
+10% Block Strength

", "II": "

Nimble
+10% Movement Speed


Protection
+10% Health
+10% Block Strength

", "III": "

Nimble
+10% Movement Speed


Protection
+10% Health
+10% Block Strength

", "IV": "

Nimble
+10% Movement Speed


Protection
+10% Health
+10% Block Strength

", "V": "

+30% Spark Damage

"}}, "Norseman": {"Weapon Proficiency": {"I": "

Fury
+8% Multistrike (Main Weapon)
+8% Area (Main Weapon)


Storming
+15% Range (Main Weapon)
+8% Attack Speed (Main Weapon)

", "II": "

Fury
+8% Multistrike (Main Weapon)
+8% Area (Main Weapon)


Storming
+15% Range (Main Weapon)
+8% Attack Speed (Main Weapon)

", "III": "

Fury
+8% Multistrike (Main Weapon)
+8% Area (Main Weapon)


Storming
+15% Range (Main Weapon)
+8% Attack Speed (Main Weapon)

", "IV": "

Fury
+8% Multistrike (Main Weapon)
+8% Area (Main Weapon)


Storming
+15% Range (Main Weapon)
+8% Attack Speed (Main Weapon)

", "V": "

Drain Shockwave
+20 Base Damage (Main Weapon)
-3.5m Base Shockwave Range


Drain Range
+20 Base Damage (Main Weapon)
-2.0m Base Range (Main Weapon)

"}, "Proficient Stance": {"I": "

Blizzard
+10% Frost Chance
+6% Attack Speed (Ice)


Frostbite
+10% Frost Damage
+10% Damage (Ice)

", "II": "

Blizzard
+10% Frost Chance
+6% Attack Speed (Ice)


Frostbite
+10% Frost Damage
+10% Damage (Ice)

", "III": "

Blizzard
+10% Frost Chance
+6% Attack Speed (Ice)


Frostbite
+10% Frost Damage
+10% Damage (Ice)

", "IV": "

Blizzard
+10% Frost Chance
+6% Attack Speed (Ice)


Frostbite
+10% Frost Damage
+10% Damage (Ice)

", "V": "

Damage
+60% Damage (Ice)
-30% Frost Chance


Frost Chance
+30% Frost Chance
-60% Damage (Ice)

"}, "Dedication": {"I": "

Performance
+5% Movement Speed
+6% Attack Speed (Main Weapon)


Stamina
+10% Regeneration
+10% Defense

", "II": "

Performance
+5% Movement Speed
+6% Attack Speed (Main Weapon)


Stamina
+10% Regeneration
+10% Defense

", "III": "

Performance
+5% Movement Speed
+6% Attack Speed (Main Weapon)


Stamina
+10% Regeneration
+10% Defense

", "IV": "

Performance
+5% Movement Speed
+6% Attack Speed (Main Weapon)


Stamina
+10% Regeneration
+10% Defense

", "V": "

+30% Frost Damage

"}}, "Beast Huntress": {"Weapon Proficiency": {"I": "

Piercing
+20% Force (Main Weapon)
+10% Crit Chance (Main Weapon)


Power Bite
+20% Damage (Main Weapon)
+10% Area (Main Weapon)

", "II": "

Piercing
+20% Force (Main Weapon)
+10% Crit Chance (Main Weapon)


Power Bite
+20% Damage (Main Weapon)
+10% Area (Main Weapon)

", "III": "

Piercing
+20% Force (Main Weapon)
+10% Crit Chance (Main Weapon)


Power Bite
+20% Damage (Main Weapon)
+10% Area (Main Weapon)

", "IV": "

Piercing
+20% Force (Main Weapon)
+10% Crit Chance (Main Weapon)


Power Bite
+20% Damage (Main Weapon)
+10% Area (Main Weapon)

", "V": "

Power Throw
+200 Base Damage (Main Weapon)
-0.2 Base Spears (Main Weapon)
-0.1/s Base Attack Speed (Main Weapon)


Multithrow
+0.4 Base Spears (Main Weapon)
+0.15/s Base Attack Speed (Main Weapon)
-33% Force (Main Weapon)
-0.1 Base Crit Chance (Main Weapon)

"}, "Proficient Stance": {"I": "

Relentless
+6% Attack Speed (Physical)
+6% Multistrike (Physical)


Ruthless
+10% Damage (Physical)
+10% Crit Bonus (Physical)

", "II": "

Relentless
+6% Attack Speed (Physical)
+6% Multistrike (Physical)


Ruthless
+10% Damage (Physical)
+10% Crit Bonus (Physical)

", "III": "

Relentless
+6% Attack Speed (Physical)
+6% Multistrike (Physical)


Ruthless
+10% Damage (Physical)
+10% Crit Bonus (Physical)

", "IV": "

Relentless
+6% Attack Speed (Physical)
+6% Multistrike (Physical)


Ruthless
+10% Damage (Physical)
+10% Crit Bonus (Physical)

", "V": "

Damage
+60% Damage (Physical)
+30 Base Damage (Physical)
-30 Base Damage


Damage
+30 Base Damage
-60% Damage (Physical)

"}, "Dedication": {"I": "

Fight
+10% Force (Main Weapon)
+10% Health


Flight
+5% Movement Speed
+10% Regeneration

", "II": "

Fight
+10% Force (Main Weapon)
+10% Health


Flight
+5% Movement Speed
+10% Regeneration

", "III": "

Fight
+10% Force (Main Weapon)
+10% Health


Flight
+5% Movement Speed
+10% Regeneration

", "IV": "

Fight
+10% Force (Main Weapon)
+10% Health


Flight
+5% Movement Speed
+10% Regeneration

", "V": "

+3m Range (Hound)
+27\u00b0 Attack Angle (Hound)

"}}, "Landsknecht": {"Weapon Proficiency": {"V": "

Accuracy
+2 Base Pierce (Main Weapon)
+1.0 Base Crit Bonus (Main Weapon)
+0.05 Base Crit Chance (Main Weapon)
+10\u00b0 Base Spread Angle (Main Weapon)


Impact
+300 Base Damage (Main Weapon)
-2.0 Base Crit Bonus (Main Weapon)

", "I": "

Arquebus
+0.1/s Base Attack Speed (Arquebus)
-15% Multistrike (Grenades)


Balanced
+20% Damage (Projectiles)


Grenades
+0.2 Base Multistrike (Grenades)
-15% Attack Speed (Main Weapon)

", "II": "

Arquebus
+0.1/s Base Attack Speed (Arquebus)
-15% Multistrike (Grenades)


Balanced
+20% Damage (Projectiles)


Grenades
+0.2 Base Multistrike (Grenades)
-15% Attack Speed (Arquebus)

", "III": "

Arquebus
+0.1/s Base Attack Speed (Arquebus)
-15% Multistrike (Grenades)


Balanced
+20% Damage (Projectiles)


Grenades
+0.2 Base Multistrike (Grenades)
-15% Attack Speed (Arquebus)

", "IV": "

Arquebus
+0.1/s Base Attack Speed (Arquebus)
-15% Multistrike (Grenades)


Balanced
+20% Damage (Projectiles)


Grenades
+0.2 Base Multistrike (Grenades)
-15% Attack Speed (Arquebus)

"}, "Proficient Stance": {"V": "

Damage
+60% Damage (Projectile)
-30% Force


Force
+30% Force
-60% Damage (Projectile)

", "I": "

Forced March
+10% Movement Speed


Fortification
+20% Defense


Treatment
+20% Regeneration

", "II": "

Forced March
+10% Movement Speed


Fortification
+20% Defense


Treatment
+20% Regeneration

", "III": "

Forced March
+10% Movement Speed


Fortification
+20% Defense


Treatment
+20% Regeneration

", "IV": "

Forced March
+10% Movement Speed


Fortification
+20% Defense


Treatment
+20% Regeneration

"}, "Dedication": {"V": "

+1 Base Grenade

", "I": "

Grenadier
+0.5m Base Radius (Grenades)
-30% Damage (Main Weapon)


Riflewoman
+80 Base Damage (Arquebus)
-15% Area (Grenades)


Technician
+20% Force (Projectiles)

", "II": "

Grenadier
+0.5m Base Radius (Grenades)
-30% Damage (Main Weapon)


Riflewoman
+80 Base Damage (Arquebus)
-15% Area (Grenades)


Technician
+20% Force (Projectiles)

", "III": "

Grenadier
+0.5m Base Radius (Grenades)
-30% Damage (Main Weapon)


Riflewoman
+80 Base Damage (Arquebus)
-15% Area (Grenades)


Technician
+20% Force (Projectiles)

", "IV": "

Grenadier
+0.5m Base Radius (Grenades)
-30% Damage (Main Weapon)


Riflewoman
+80 Base Damage (Arquebus)
-15% Area (Grenades)


Technician
+20% Force (Projectiles)

"}}, "Sage": {"Weapon Proficiency": {"V": "

Knowledge I
Select an additional ability
Reverberant Tincture does not work with this trait!


Knowledge II
Select an additional ability
Reverberant Tincture does not work with this trait!

", "I": "

Spread
+10% Area (Main Weapon)
+10% Range (Main Weapon)
+10% Force (Main Weapon)


Strengthen
+0.025 Base Crit Chance (All Abilities)

", "II": "

Spread
+10% Area (Main Weapon)
+10% Range (Main Weapon)
+10% Force (Main Weapon)


Strengthen
+10 Base Damage (All Abilities)

", "III": "

Spread
+10% Area (Main Weapon)
+10% Range (Main Weapon)
+10% Force (Main Weapon)


Strengthen
+0.025 Base Crit Chance (All Abilities)

", "IV": "

Spread
+10% Area (Main Weapon)
+10% Range (Main Weapon)
+10% Force (Main Weapon)


Strengthen
+10 Base Damage (All Abilities)

"}, "Proficient Stance": {"V": "

Damage
+60% Damage (All Abilities)
-30% Crit Bonus


Crit Bonus
+30% Crit Bonus
-60% Damage (All Abilities)

", "I": "

Concentration
+100% Damage (All Abilities)
-25% Attack Speed (All Abilities)
-25% Movement Speed (All Abilities)


Elements
+20% Elemental Effect Chance (Main Weapon)

", "II": "

Concentration
+100% Crit Chance (All Abilities)
-10% Attack Speed (All Abilities)
-30% Force (All Abilities)


Elements
+20% Elemental Effect Chance (Main Weapon)

", "III": "

Concentration
+100% Crit Bonus (All Abilities)
-15% Area (All Abilities)
-20% Range (All Abilities)


Elements
+20% Elemental Effect Chance (Main Weapon)

", "IV": "

Concentration
+100% Damage (All Abilities)
-25% Multistrike (All Abilities)


Elements
+20% Elemental Effect Chance (Main Weapon)

"}, "Dedication": {"V": "

+50% Ability Drop Chance

", "I": "

Focus Mind
+15% Damage (Main Weapon)
+15% Force (Main Weapon)


Open Mind
+1.0m Base Pickup Range
+3% Experience Gain

", "II": "

Focus Mind
+15% Damage (Main Weapon)
+15% Force (Main Weapon)


Open Mind
+0.5m Base Pickup Range
+5% Experience Gain

", "III": "

Focus Mind
+15% Damage (Main Weapon)
+15% Force (Main Weapon)


Open Mind
+7% Experience Gain

", "IV": "

Focus Mind
+15% Damage (Main Weapon)
+15% Force (Main Weapon)


Open Mind
+10% Experience Gain

"}}}