{"Ruby Circlet": {"Cost": 6000, "Requirement": "Burning Masses", "Type": 0, "ID": "head_rubycirclet", "Rarities": {"0": [{"Variant": "", "Description": "For each
"}], "1": [{"Variant": "Crimson", "Description": "For each enemy:
"}, {"Variant": "Pink", "Description": "For each enemy:
"}], "2": [{"Variant": "Crimson \u2191", "Description": "For each enemy:
"}, {"Variant": "Pink \u2191", "Description": "For each enemy:
"}]}}, "Helmet": {"Cost": 2000, "Requirement": "N/A", "Type": 0, "ID": "head_helmet", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
+ for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
+ for gained with equipped."}]}}, "Hood": {"Cost": 2000, "Requirement": "N/A", "Type": 0, "ID": "head_hood", "Rarities": {"0": [{"Variant": "", "Description": "
"}], "1": [{"Variant": "Boost", "Description": "
"}, {"Variant": "Growth", "Description": "
& for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": "
"}, {"Variant": "Growth \u2191", "Description": "
& for gained with equipped."}]}}, "War Horns": {"Cost": 4000, "Requirement": "Hellhound Slayer I", "Type": 0, "ID": "head_warcry", "Rarities": {"0": [{"Variant": "", "Description": "Perform a war cry every seconds.
Chance:
Range: "}], "1": [{"Variant": "Fragile", "Description": "Perform a war cry every seconds.
Chance:
Range: "}, {"Variant": "Affliction", "Description": "Perform a war cry every seconds.
Chance:
Range: "}], "2": [{"Variant": "Fragile \u2191", "Description": "Perform a war cry every seconds.
Chance:
Range: "}, {"Variant": "Affliction \u2191", "Description": "Perform a war cry every seconds.
Chance:
Range: "}]}}, "Wind Crown": {"Cost": 7000, "Requirement": "Untouchable", "Type": 0, "ID": "head_battlerage", "Rarities": {"0": [{"Variant": "", "Description": "On kill: Gain a charge.
Every second(s): Charges decrease by .
for each charge."}], "1": [{"Variant": "Tailwind", "Description": "On kill: Gain a charge.
Every second(s): Charges decrease by .
for each charge."}, {"Variant": "Piercing", "Description": "On kill: Gain a charge.
Every second(s): Charges decrease by .
for each charge."}], "2": [{"Variant": "Tailwind \u2191", "Description": "On kill: Gain a charge.
Every second(s): Charges decrease by .
for each charge."}, {"Variant": "Piercing \u2191", "Description": "On kill: Gain a charge.
Every second(s): Charges decrease by .
for each charge."}]}}, "Gorgon Mask": {"Cost": 7500, "Requirement": "Viaduct Survivor III", "Type": 0, "ID": "head_gorgonmask", "Rarities": {"0": [{"Variant": "", "Description": "Every : Has a chance to apply .
Deals damage for each effect.
Covers a radius in front of you."}], "1": [{"Variant": "Pain", "Description": "Every : Has a chance to apply .
Deals damage for each effect.
Covers a radius in front of you."}, {"Variant": "Heavyweight", "Description": "Every : Has a chance to apply .
Deals damage for each effect.
Covers a radius in front of you."}], "2": [{"Variant": "Pain \u2191", "Description": "Every : Has a chance to apply .
Deals damage for each effect.
Covers a radius in front of you."}, {"Variant": "Heavyweight \u2191", "Description": "Every : Has a chance to apply .
Deals damage for each effect.
Covers a radius in front of you."}]}}, "Thunder Crown": {"Cost": 7500, "Requirement": "Queen of Thunder", "Type": 0, "ID": "head_thundercrown", "Rarities": {"0": [{"Variant": "", "Description": "Triggers Chain Lightning when hitting
foes with attacks.
Deals damage to targets.
Has a chance of Spark.
"}], "1": [{"Variant": "Magic", "Description": "Triggers Chain Lightning when hitting
foes with attacks.
Deals damage to targets.
Has a chance of Spark."}, {"Variant": "Physical", "Description": "Triggers Chain Lightning when hitting
foes with attacks.
Deals damage to targets.
Has a chance of Spark."}], "2": [{"Variant": "Magic \u2191", "Description": "Triggers Chain Lightning when hitting
foes with attacks.
Deals damage to targets.
Has a chance of Spark."}, {"Variant": "Physical \u2191", "Description": "Triggers Chain Lightning when hitting
foes with attacks.
Deals damage to targets.
Has a chance of Spark."}]}}, "Fighter's Headband": {"Cost": 4500, "Requirement": "Undaunted", "Type": 0, "ID": "head_fighterheadband", "Rarities": {"0": [{"Variant": "", "Description": "When an or appears:
For : Regenerate
If at : Spawns "}], "1": [{"Variant": "Regeneration", "Description": "When a , , or appears:
For : Regenerate (For Champions: )
If at : Spawns "}, {"Variant": "Potions", "Description": "When a , , or appears:
For : Regenerate (For Champions: )
Spawns
If at : Spawns "}], "2": [{"Variant": "Regeneration \u2191", "Description": "When a , , or appears:
For : Regenerate (For Champions: )
If at : Spawns "}, {"Variant": "Potions \u2191", "Description": "When a , , or appears:
For : Regenerate (For Champions: )
Spawns
If at : Spawns "}]}}, "Mask of Madness": {"Cost": 8500, "Requirement": "Mark of Madness", "Type": 0, "ID": "head_maskofmadness", "Rarities": {"0": [{"Variant": "", "Description": "Every , take damage and gain , , or .
Buffs remain when Mask is unequipped."}], "1": [{"Variant": "Conversion", "Description": "Every , take damage and gain
, , or .
Additional per HP lost.
Buffs remain when Mask is unequipped."}, {"Variant": "Rage", "Description": "Every , take damage and gain or .
Buffs remain when Mask is unequipped."}], "2": [{"Variant": "Conversion \u2191", "Description": "Every , take damage and gain
, , or .
Additional per HP lost.
Buffs remain when Mask is unequipped."}, {"Variant": "Rage \u2191", "Description": "Every , take damage and gain or .
Buffs remain when Mask is unequipped."}]}}, "Frost Dragon Helmet": {"Cost": 7000, "Requirement": "Permafrost II", "Type": 0, "ID": "head_frostdragonhelmet", "Rarities": {"0": [{"Variant": "", "Description": "Add: Frost Chance ( )
Every second(s): Frost Breath
chance to apply Frost on hit"}], "1": [{"Variant": "Breath", "Description": "Add: Frost Chance ( )
Every second(s): Frost Breath
chance to apply Frost on hit"}, {"Variant": "Fangs", "Description": "Add: Frost Chance ( )
If this Frost chance triggers, chance to apply Frost on wearer."}], "2": [{"Variant": "Breath \u2191", "Description": "Add: Frost Chance ( )
Every second(s): Frost Breath
chance to apply Frost on hit"}, {"Variant": "Fangs \u2191", "Description": "Add: Frost Chance ( )
If this Frost chance triggers, chance to apply Frost on wearer."}]}}, "Vision Crown": {"Cost": 5500, "Requirement": "Construct Slayer I", "Type": 0, "ID": "head_areareange", "Rarities": {"0": [{"Variant": "", "Description": "Standing still:
Moving: "}], "1": [{"Variant": "Switching", "Description": "Standing still:
Moving: "}, {"Variant": "Fixed", "Description": "
"}], "2": [{"Variant": "Switching \u2191", "Description": "Standing still:
Moving: "}, {"Variant": "Fixed \u2191", "Description": "
"}]}}, "War Chief's Visor": {"Cost": 6000, "Requirement": "Tower", "Type": 0, "ID": "head_forceheadgear", "Rarities": {"0": [{"Variant": "", "Description": "Increases based on .
Has diminishing returns.
+ at "}], "1": [{"Variant": "Force", "Description": "Increases based on .
Has diminishing returns.
+ at "}, {"Variant": "Damage", "Description": "Increases & based on .
Has diminishing returns.
+ at "}], "2": [{"Variant": "Force \u2191", "Description": "Increases based on .
Has diminishing returns.
+ at "}, {"Variant": "Damage \u2191", "Description": "Increases & based on .
Has diminishing returns.
+ at "}]}}, "Hunting Gloves": {"Cost": 5000, "Requirement": "Piercing Through", "Type": 5, "ID": "hand_hunting", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Invocator's Grasp": {"Cost": 6500, "Requirement": "Trained Warlock", "Type": 5, "ID": "glove_invocatorsgrasp", "Rarities": {"0": [{"Variant": "", "Description": "
"}], "1": [{"Variant": "Swarm", "Description": "
"}, {"Variant": "Elites", "Description": "
"}], "2": [{"Variant": "Swarm \u2191", "Description": "
"}, {"Variant": "Elites \u2191", "Description": "
"}]}}, "Unholy Touch": {"Cost": 4500, "Requirement": "Unholy Touch", "Type": 5, "ID": "gloves_unholytouch", "Rarities": {"0": [{"Variant": "", "Description": " chance to apply ( )"}], "1": [{"Variant": "Slow", "Description": " chance to apply ( )"}, {"Variant": "Fragile", "Description": " chance to apply ( )"}], "2": [{"Variant": "Slow \u2191", "Description": " chance to apply ( )"}, {"Variant": "Fragile \u2191", "Description": " chance to apply ( )"}]}}, "Sparking Tips": {"Cost": 4000, "Requirement": "Flammable", "Type": 5, "ID": "hand_firestarter", "Rarities": {"0": [{"Variant": "", "Description": "Hitting enemies with attacks has a chance of shooting damaging sparks.
Damage: of Burn damage + Damage buffs
Burn Chance: "}], "1": [{"Variant": "Fire", "Description": "Hitting enemies with attacks has a chance of shooting damaging sparks.
Damage: of Burn damage + Damage buffs
Burn Chance: "}, {"Variant": "Lightning", "Description": "Hitting enemies with attacks has a chance of shooting damaging sparks.
Damage: of Spark damage + Damage buffs
Spark Chance: "}], "2": [{"Variant": "Fire \u2191", "Description": "Hitting enemies with attacks has a chance of shooting damaging sparks.
Damage: of Burn damage + Damage buffs
Burn Chance: "}, {"Variant": "Lightning \u2191", "Description": "Hitting enemies with attacks has a chance of shooting damaging sparks.
Damage: of Spark damage + Damage buffs
Spark Chance: "}]}}, "Thornfists": {"Cost": 3000, "Requirement": "Just a Flesh Wound", "Type": 5, "ID": "hand_thornfists", "Rarities": {"0": [{"Variant": "", "Description": "When receiving damage:
Deals a times hit to source.
(Attack Damage + * Crit Bonus)
Requires Melee character/Sorceress."}], "1": [{"Variant": "Retribution", "Description": "When receiving damage:
Deals a times hit to source.
(Attack Damage + * Crit Bonus)
Requires Melee character/Sorceress."}, {"Variant": "Vacuum", "Description": "When receiving damage:
Hits all enemies in your .
Deals damage that .
Draws enemies closer to you."}], "2": [{"Variant": "Retribution \u2191", "Description": "When receiving damage:
Deals a times hit to source.
(Attack Damage + * Crit Bonus)
Requires Melee character/Sorceress."}, {"Variant": "Vacuum \u2191", "Description": "When receiving damage:
Hits all enemies in your .
Deals damage that .
Draws enemies closer to you."}]}}, "Quickhand Gloves": {"Cost": 2000, "Requirement": "N/A", "Type": 5, "ID": "hand_quickhand", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Longfinger Gloves": {"Cost": 2000, "Requirement": "N/A", "Type": 5, "ID": "hand_longfinger", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Fencing Gauntlets": {"Cost": 5000, "Requirement": "Direct Hits", "Type": 5, "ID": "hand_riposte", "Rarities": {"0": [{"Variant": "", "Description": "Each successful block gives a chance of an additional attack that crits."}], "1": [{"Variant": "Multistrike", "Description": "Each successful block gives a chance of an additional attack that crit."}, {"Variant": "Crit", "Description": "Each successful block gives a chance of an additional attack that crits."}], "2": [{"Variant": "Multistrike \u2191", "Description": "Each successful block gives a chance of an additional attack that crit."}, {"Variant": "Crit \u2191", "Description": "Each successful block gives a chance of an additional attack that crits."}]}}, "Spellcaster Gloves": {"Cost": 6660, "Requirement": "Additional Fees", "Type": 5, "ID": "hand_calculated_strike", "Rarities": {"0": [{"Variant": "", "Description": "When not using :
"}], "1": [{"Variant": "Multitasking", "Description": " Attack Speed per active ability
When not using :
* per active ability"}, {"Variant": "Hyperfocus", "Description": "When not using :
* per active ability"}], "2": [{"Variant": "Multitasking \u2191", "Description": " Attack Speed per active ability
When not using :
* per active ability"}, {"Variant": "Hyperfocus \u2191", "Description": "When not using :
* per active ability"}]}}, "Frost Thorns": {"Cost": 6500, "Requirement": "Untouchable II", "Type": 5, "ID": "hand_frost", "Rarities": {"0": [{"Variant": "", "Description": " chance on hit:
Deal per on target."}], "1": [{"Variant": "Absorption", "Description": " chance on hit:
Deal per on target.
Removes all Frost stacks from target."}, {"Variant": "Power", "Description": " chance on hit:
Deal per on target."}], "2": [{"Variant": "Absorption \u2191", "Description": " chance on hit:
Deal per on target.
Removes all Frost stacks from target."}, {"Variant": "Power \u2191", "Description": " chance on hit:
Deal per on target."}]}}, "Thundercharge Gauntlets": {"Cost": 4000, "Requirement": "Trained Sorceress", "Type": 5, "ID": "hand_thundercharge", "Rarities": {"0": [{"Variant": "", "Description": "Modifies ( ).
on damage with .
on damage with .
Has diminishing returns."}], "1": [{"Variant": "Arcane", "Description": "Modifies ( ).
on damage with .
on damage with .
Has diminishing returns."}, {"Variant": "Overload", "Description": "Modifies ( ).
on damage with .
on damage with .
Has diminishing returns."}], "2": [{"Variant": "Arcane \u2191", "Description": "Modifies ( ).
on damage with .
on damage with .
Has diminishing returns."}, {"Variant": "Overload \u2191", "Description": "Modifies ( ).
on damage with .
on damage with .
Has diminishing returns."}]}}, "Bloodstained Wrappings": {"Cost": 3500, "Requirement": "Blood's Blessing", "Type": 5, "ID": "glove_wrappings", "Rarities": {"0": [{"Variant": "", "Description": "Charges when dealing .
Uses all charges to you when taking damage.
Charges accumulate with diminishing returns."}], "1": [{"Variant": "Draining", "Description": "Charges when dealing .
Uses all charges to you when taking damage.
Stored charges increase chance.
Charges accumulate with diminishing returns."}, {"Variant": "Vitalizing", "Description": "Charges when dealing .
Stored charges increase .
Taking damage resets charges.
Charges accumulate with diminishing returns."}], "2": [{"Variant": "Draining \u2191", "Description": "Charges when dealing .
Uses all charges to you when taking damage.
Stored charges increase chance.
Charges accumulate with diminishing returns."}, {"Variant": "Vitalizing \u2191", "Description": "Charges when dealing .
Stored charges increase .
Taking damage resets charges.
Charges accumulate with diminishing returns."}]}}, "Copper Ring": {"Cost": 2500, "Requirement": "N/A", "Type": 2, "ID": "ring_copper", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Iron Ring": {"Cost": 4000, "Requirement": "N/A", "Type": 2, "ID": "ring_iron", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Wooden Ring": {"Cost": 2500, "Requirement": "N/A", "Type": 2, "ID": "ring_wooden", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for gained with equipped."}]}}, "Plated Boots": {"Cost": 2000, "Requirement": "N/A", "Type": 4, "ID": "feet_platedboots", "Rarities": {"0": [{"Variant": "", "Description": "
"}], "1": [{"Variant": "Boost", "Description": "
"}, {"Variant": "Growth", "Description": "
& for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": "
"}, {"Variant": "Growth \u2191", "Description": "
& for gained with equipped."}]}}, "Running Shoes": {"Cost": 2000, "Requirement": "N/A", "Type": 4, "ID": "feet_runnershoes", "Rarities": {"0": [{"Variant": "", "Description": " "}], "1": [{"Variant": "Boost", "Description": " "}, {"Variant": "Growth", "Description": "
for every gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": " "}, {"Variant": "Growth \u2191", "Description": "
for every gained with equipped."}]}}, "Chain Mail": {"Cost": 2000, "Requirement": "N/A", "Type": 3, "ID": "body_chainmail", "Rarities": {"0": [{"Variant": "", "Description": "
"}], "1": [{"Variant": "Boost", "Description": "
"}, {"Variant": "Growth", "Description": "
& for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": "
"}, {"Variant": "Growth \u2191", "Description": "
& for gained with equipped."}]}}, "Plate Armor": {"Cost": 2000, "Requirement": "N/A", "Type": 3, "ID": "body_platearmor", "Rarities": {"0": [{"Variant": "", "Description": "
"}], "1": [{"Variant": "Boost", "Description": "
"}, {"Variant": "Growth", "Description": "
& for gained with equipped."}], "2": [{"Variant": "Boost \u2191", "Description": "
"}, {"Variant": "Growth \u2191", "Description": "
& for gained with equipped."}]}}, "Blood-Soaked Shirt": {"Cost": 6500, "Requirement": "Blood's Taste", "Type": 3, "ID": "body_vampirism", "Rarities": {"0": [{"Variant": "", "Description": "On kill: chance of
Each kill charges it, increasing with diminishing returns."}], "1": [{"Variant": "Rage", "Description": "On kill: chance of
Each kill charges it, increasing with diminishing returns."}, {"Variant": "Undying", "Description": "When dealing damage: chance to convert of Damage to HP.
Dealing damage charges it, increasing with diminishing returns."}], "2": [{"Variant": "Rage \u2191", "Description": "On kill: chance of
Each kill charges it, increasing with diminishing returns."}, {"Variant": "Undying \u2191", "Description": "When dealing damage: chance to convert of Damage to HP.
Dealing damage charges it, increasing with diminishing returns."}]}}, "Hunter's Garb": {"Cost": 6000, "Requirement": "Taking Aim", "Type": 3, "ID": "body_aiming_stance", "Rarities": {"0": [{"Variant": "", "Description": "Standing still increases .
Reaches after .
Has diminishing returns."}], "1": [{"Variant": "Boar Power", "Description": "Standing still increases .
Reaches after .
Has diminishing returns."}, {"Variant": "Hawk Eye", "Description": "Standing still increases & .
Reaches after .
Has diminishing returns."}], "2": [{"Variant": "Boar Power \u2191", "Description": "Standing still increases .
Reaches after .
Has diminishing returns."}, {"Variant": "Hawk Eye \u2191", "Description": "Standing still increases & .
Reaches after .
Has diminishing returns."}]}}, "Broker's Cape": {"Cost": 6500, "Requirement": "Broken Body", "Type": 3, "ID": "body_brokerscape", "Rarities": {"0": [{"Variant": "", "Description": "Every : Spreads a random debuff in a range.
Debuffs: , ,
Chance: on each enemy in range."}], "1": [{"Variant": "Expansive", "Description": "Every : Spreads a random debuff in a range.
Debuffs: , ,
Chance: on each enemy in range."}, {"Variant": "Quick Hands", "Description": "Every : Spreads a random debuff in a range.
Debuffs: , ,
Chance: on each enemy in range.
"}], "2": [{"Variant": "Expansive \u2191", "Description": "Every : Spreads a random debuff in a range.
Debuffs: , ,
Chance: on each enemy in range."}, {"Variant": "Quick Hands \u2191", "Description": "Every : Spreads a random debuff in a range.
Debuffs: , ,
Chance: on each enemy in range.
"}]}}, "Blazing Shell": {"Cost": 8000, "Requirement": "Scorched Slayer I", "Type": 3, "ID": "body_blazing", "Rarities": {"0": [{"Variant": "", "Description": "Every : chance to enemies.
When hit: chance to enemies.
range, increases with ."}], "1": [{"Variant": "Heat Stroke", "Description": "When hit: chance to enemies.
range, increases with ."}, {"Variant": "Radiation", "Description": "Every : chance to enemies.
range, increases with ."}], "2": [{"Variant": "Heat Stroke \u2191", "Description": "When hit: chance to enemies.
range, increases with ."}, {"Variant": "Radiation \u2191", "Description": "Every : chance to enemies.
range, increases with ."}]}}, "Shadow Cloak": {"Cost": 5000, "Requirement": "Stepping Back", "Type": 3, "ID": "body_shadowcloak", "Rarities": {"0": [{"Variant": "", "Description": "Spawns shadow patches every seconds.
To enemies: Deals damage every seconds
To player: Base Block Strength"}], "1": [{"Variant": "Decay", "Description": "Spawns shadow patches every seconds.
To enemies: Deals damage and chance to apply Fragile every seconds."}, {"Variant": "Protection", "Description": "Spawns shadow patches every seconds.
To enemies: Deals damage every seconds
To player: Base Block Strength"}], "2": [{"Variant": "Decay \u2191", "Description": "Spawns shadow patches every seconds.
To enemies: Deals damage and chance to apply Fragile every seconds."}, {"Variant": "Protection \u2191", "Description": "Spawns shadow patches every seconds.
To enemies: Deals damage every seconds
To player: Base Block Strength"}]}}, "Defiant Plate": {"Cost": 5000, "Requirement": "Who needs defense?", "Type": 3, "ID": "body_iron_maiden", "Rarities": {"0": [{"Variant": "", "Description": "When damaged: for ( )
When damaged: for ( )
For undamaged: ( )"}], "1": [{"Variant": "Passive", "Description": "When damaged: for ( )
When damaged: for ( )
For undamaged: ( )
For undamaged: ( )"}, {"Variant": "Reactive", "Description": "When damaged: for ( )
blast, damage based on .
For undamaged: ( )"}], "2": [{"Variant": "Passive \u2191", "Description": "When damaged: for ( )
When damaged: for ( )
For undamaged: ( )
For undamaged: ( )"}, {"Variant": "Reactive \u2191", "Description": "When damaged: for ( )
blast, damage based on .
For undamaged: ( )"}]}}, "Spike Boots": {"Cost": 3000, "Requirement": "Forward", "Type": 4, "ID": "feet_spikeboots", "Rarities": {"0": [{"Variant": "", "Description": "When hit, drops spikes that deal damage and enemies on contact.
Spikes also drop when ."}], "1": [{"Variant": "Escapist", "Description": "When hit, drops spikes that deal damage and enemies on contact.
Spikes also drop when ."}, {"Variant": "Trapper", "Description": "Drops spikes every .
Spikes deal damage and enemies on contact."}], "2": [{"Variant": "Escapist \u2191", "Description": "When hit, drops spikes that deal damage and enemies on contact.
Spikes also drop when ."}, {"Variant": "Trapper \u2191", "Description": "Drops spikes every .
Spikes deal damage and enemies on contact."}]}}, "Elven Slippers": {"Cost": 4000, "Requirement": "Novice Archer", "Type": 4, "ID": "feet_evasion", "Rarities": {"0": [{"Variant": "", "Description": "Increases while moving.
Up to Block Strength per ."}], "1": [{"Variant": "Evasion", "Description": "Increases while moving.
Up to Block Strength per ."}, {"Variant": "Gathering", "Description": "Increases while moving.
Up to Pickup Range per ."}], "2": [{"Variant": "Evasion \u2191", "Description": "Increases while moving.
Up to Block Strength per ."}, {"Variant": "Gathering \u2191", "Description": "Increases while moving.
Up to Pickup Range per ."}]}}, "Pace Setter": {"Cost": 5000, "Requirement": "Fragile Stamina", "Type": 4, "ID": "feet_pacemaker", "Rarities": {"0": [{"Variant": "", "Description": "Every standing still: Heal of max. health
Full Health: Attack Speed
Wounded: Movement Speed"}], "1": [{"Variant": "Recovery", "Description": "Every standing still: Heal of max. health
Full Health: Attack Speed
Wounded: Movement Speed"}, {"Variant": "Unrest", "Description": "Every standing still: Heal by of max. health
Full Health: Attack Speed, Force
Wounded: Movement Speed"}], "2": [{"Variant": "Recovery \u2191", "Description": "Every standing still: Heal of max. health
Full Health: Attack Speed
Wounded: Movement Speed"}, {"Variant": "Unrest \u2191", "Description": "Every standing still: Heal by of max. health
Full Health: Attack Speed, Force
Wounded: Movement Speed"}]}}, "Firewalker Boots": {"Cost": 8000, "Requirement": "Firewalker", "Type": 4, "ID": "feet_firewalker", "Rarities": {"0": [{"Variant": "", "Description": "Leaves a patch of fire every walked.
Deals and has a chance of inflicting ."}], "1": [{"Variant": "Chaos", "Description": "Places a patch of fire somewhere on screen for every walked.
Deals and has a chance of inflicting ."}, {"Variant": "Focus", "Description": "Leaves a patch of fire every walked.
Deals and has a chance of inflicting ."}], "2": [{"Variant": "Chaos \u2191", "Description": "Places a patch of fire somewhere on screen for every walked.
Deals and has a chance of inflicting ."}, {"Variant": "Focus \u2191", "Description": "Leaves a patch of fire every walked.
Deals and has a chance of inflicting ."}]}}, "Berserker Boots": {"Cost": 6500, "Requirement": "Trained Norseman", "Type": 4, "ID": "feet_berserker", "Rarities": {"0": [{"Variant": "", "Description": "While moving: Adds up to of your to your ."}], "1": [{"Variant": "Aggregation", "Description": "Increases your Main Weapon's Attack Speed based on distance moved.
at .
Has diminishing returns."}, {"Variant": "Rage", "Description": "While moving: Adds up to of your to your ."}], "2": [{"Variant": "Aggregation \u2191", "Description": "Increases your Main Weapon's Attack Speed based on distance moved.
at .
Has diminishing returns."}, {"Variant": "Rage \u2191", "Description": "While moving: Adds up to of your to your ."}]}}, "Bog Boots": {"Cost": 4000, "Requirement": "Slime Slayer I", "Type": 4, "ID": "feet_septicboots", "Rarities": {"0": [{"Variant": "", "Description": "Leaves goo puddles when moving.
chance of applying to up to enemies."}], "1": [{"Variant": "Frozen", "Description": "Leaves goo puddles when moving.
chance to apply
chance to apply
Puddles can affect up to enemies."}, {"Variant": "Sticky", "Description": "Leaves goo puddles when moving.
chance of applying to up to enemies."}], "2": [{"Variant": "Frozen \u2191", "Description": "Leaves goo puddles when moving.
chance to apply
chance to apply
Puddles can affect up to enemies."}, {"Variant": "Sticky \u2191", "Description": "Leaves goo puddles when moving.
chance of applying to up to enemies."}]}}, "Electrostatic Treads": {"Cost": 8000, "Requirement": "Electrostasis", "Type": 4, "ID": "feet_electrostatictreads", "Rarities": {"0": [{"Variant": "", "Description": "Generates shockwaves when moving.
Shockwaves deal and have a chance of applying ."}], "1": [{"Variant": "Dynamo", "Description": "Increases Spark damage based on distance moved.
at .
Has diminishing returns."}, {"Variant": "Shock", "Description": "Generates shockwaves when moving.
Shockwaves deal and have a chance of applying ."}], "2": [{"Variant": "Dynamo \u2191", "Description": "Increases Spark damage based on distance moved.
at .
Has diminishing returns."}, {"Variant": "Shock \u2191", "Description": "Generates shockwaves when moving.
Shockwaves deal and have a chance of applying ."}]}}, "Blood Catcher": {"Cost": 6000, "Requirement": "Fragile Body", "Type": 1, "ID": "neck_bloodcatcher", "Rarities": {"0": [{"Variant": "", "Description": "Triggers and you when damaged. Otherwise get a bonus.
Amount depends on damage dealt vs. your max. health.
Has diminishing returns."}], "1": [{"Variant": "Enhancement", "Description": "Triggers and you when damaged. Otherwise get a bonus .
Amount depends on damage dealt vs. your max. health.
"}, {"Variant": "Life", "Description": "Triggers and you when damaged. Otherwise get a bonus.
Amount depends on damage dealt vs. your max. health.
"}], "2": [{"Variant": "Enhancement \u2191", "Description": "Triggers and you when damaged. Otherwise get a bonus .
Amount depends on damage dealt vs. your max. health.
"}, {"Variant": "Life \u2191", "Description": "Triggers and you when damaged. Otherwise get a bonus.
Amount depends on damage dealt vs. your max. health.
"}]}}, "Collar of Confidence": {"Cost": 8000, "Requirement": "Confident", "Type": 1, "ID": "neck_confidence", "Rarities": {"0": [{"Variant": "", "Description": "Gain a bonus for the amount of enemies in your Pickup Range.
at .
Has diminishing returns."}], "1": [{"Variant": "Energized", "Description": "Gain a bonus for the amount of enemies in your Pickup Range.
at .
Has diminishing returns."}, {"Variant": "Pull", "Description": "Gain a bonus for the amount of enemies in your Pickup Range.
at .
Has diminishing returns.
"}], "2": [{"Variant": "Energized \u2191", "Description": "Gain a bonus for the amount of enemies in your Pickup Range.
at .
Has diminishing returns."}, {"Variant": "Pull \u2191", "Description": "Gain a bonus for the amount of enemies in your Pickup Range.
at .
Has diminishing returns.
"}]}}, "Duelist's Spark": {"Cost": 5000, "Requirement": "Duelist", "Type": 1, "ID": "neck_duellist", "Rarities": {"0": [{"Variant": "", "Description": "Grants bonus based on , , , and killed with the Spark equipped.
Does not reset between runs.
Has diminishing returns."}], "1": [{"Variant": "Area", "Description": "Grants bonus based on , , , and killed with the Spark equipped.
Does not reset between runs.
Has diminishing returns."}, {"Variant": "Force", "Description": "Grants bonus based on , , , and killed with the Spark equipped.
Does not reset between runs.
Has diminishing returns."}], "2": [{"Variant": "Attack Speed", "Description": "Grants bonus based on , , , and killed with the Spark equipped.
Does not reset between runs.
Has diminishing returns."}, {"Variant": "Crit", "Description": "Grants bonuses based on , , , and killed with the Spark equipped.
Does not reset between runs.
Has diminishing returns."}]}}, "Elemental Resonator": {"Cost": 9000, "Requirement": "Prolonged Suffering", "Type": 1, "ID": "neck_elemental_resonator", "Rarities": {"0": [{"Variant": "", "Description": "On hit with :
, , and gain a chance of applying their again."}], "1": [{"Variant": "Chaos", "Description": "On hit with :
, , and gain a chance of applying stack."}, {"Variant": "Magic", "Description": "On hit with or :
, , and gain a chance of applying their again."}], "2": [{"Variant": "Chaos \u2191", "Description": "On hit with :
, , and gain a chance of applying stack."}, {"Variant": "Magic \u2191", "Description": "On hit with or :
, , and gain a chance of applying their again."}]}}, "Gatherer's Charm": {"Cost": 0, "Requirement": "The Cupbearer", "Type": 1, "ID": "neck_gatherers_charm", "Rarities": {"0": [{"Variant": "", "Description": "Helps you locate ingredients for new potions by showing the direction to the nearest herbs.
"}], "1": [{"Variant": "Drunkard", "Description": "
Refills potions for every collected, depending on the potion type.
"}, {"Variant": "Recovery", "Description": "
Refills potions every , depending on the potion type."}], "2": [{"Variant": "Drunkard \u2191", "Description": "
Refills potions for every collected, depending on the potion type.
"}, {"Variant": "Recovery \u2191", "Description": "
Refills potions every , depending on the potion type."}]}}, "Jade Amulet": {"Cost": 5000, "Requirement": "Novice", "Type": 1, "ID": "neck_jadeamulett", "Rarities": {"0": [{"Variant": "", "Description": "Transforms picked-up .
Effect increases at higher levels."}], "1": [{"Variant": "Recovery", "Description": "Transforms picked-up .
Effect increases at higher levels.
Additionally recovers some health."}, {"Variant": "Flourishing", "Description": "Transforms picked-up .
Effect increases with higher levels.
Gain more experience per piece of gold."}], "2": [{"Variant": "Recovery \u2191", "Description": "Transforms picked-up .
Effect increases at higher levels.
Additionally recovers some health."}, {"Variant": "Flourishing \u2191", "Description": "Transforms picked-up .
Effect increases with higher levels.
Gain more experience per piece of gold."}]}}, "Maiden's Tear": {"Cost": 6000, "Requirement": "Maiden's Blessing", "Type": 1, "ID": "neck_maidenstear", "Rarities": {"0": [{"Variant": "", "Description": "Takes to charge.
When hit: , charge is used.
Gives and bonuses when overcharged.
Has diminishing returns."}], "1": [{"Variant": "Brimming", "Description": "Takes to charge.
When hit: , charge is used.
Gives and bonuses when overcharged.
Has diminishing returns.
Stronger Damage and Force Bonuses."}, {"Variant": "Quick Charge", "Description": "Takes to charge.
When hit: , charge is used.
Gives and bonuses when overcharged.
Has diminishing returns."}], "2": [{"Variant": "Brimming \u2191", "Description": "Takes to charge.
When hit: , charge is used.
Gives and bonuses when overcharged.
Has diminishing returns.
Even stronger Damage and Force Bonuses."}, {"Variant": "Quick Charge \u2191", "Description": "Takes to charge.
When hit: , charge is used.
Gives and bonuses when overcharged.
Has diminishing returns."}]}}, "Scars of Toil": {"Cost": 6500, "Requirement": "Novice Swordsman", "Type": 1, "ID": "neck_scarsoftoil", "Rarities": {"0": [{"Variant": "", "Description": "Per missing:
"}], "1": [{"Variant": "Capacity", "Description": "
Per missing:
"}, {"Variant": "Sacrifice", "Description": "
Per missing, :
, , , & "}], "2": [{"Variant": "Capacity \u2191", "Description": "
Per missing:
"}, {"Variant": "Sacrifice \u2191", "Description": "
Per missing, :
, , , & "}]}}, "Shepherd's Boon": {"Cost": 9000, "Requirement": "Horde Summoner", "Type": 1, "ID": "neck_shepherdsboon", "Rarities": {"0": [{"Variant": "", "Description": " bonus based on
At : Increases Damage (Summon).
at .
Has diminishing returns."}], "1": [{"Variant": "Focus", "Description": " and bonus based on .
At : Increases Damage (Summon).
at .
Has diminishing returns."}, {"Variant": "Numbers", "Description": " bonus based on .
At : Increases Damage (Summon) and Summon count.
at .
Has diminishing returns."}], "2": [{"Variant": "Focus \u2191", "Description": " and bonus based on .
At : Increases Damage (Summon).
at .
Has diminishing returns."}, {"Variant": "Numbers \u2191", "Description": " bonus based on .
At : Increases Damage (Summon) and Summon count.
at .
Has diminishing returns."}]}}, "Warrior's Fervor": {"Cost": 7500, "Requirement": "Warrior's Fervor", "Type": 1, "ID": "neck_warriorsheart", "Rarities": {"0": [{"Variant": "", "Description": "Activates when picking up or .
For : & "}], "1": [{"Variant": "Lingering", "Description": "Activates when picking up or .
For : &
: "}, {"Variant": "Potency", "Description": "Activates when picking up or .
For : & "}], "2": [{"Variant": "Lingering \u2191", "Description": "Activates when picking up or .
For : &
: "}, {"Variant": "Potency \u2191", "Description": "Activates when picking up or .
For : & "}]}}, "Echoing Band": {"Cost": 8000, "Requirement": "Power Hitter", "Type": 2, "ID": "ring_shockwave", "Rarities": {"0": [{"Variant": "", "Description": " with damage:
chance to spawn a shockwave, deals of the original damage in a radius."}], "1": [{"Variant": "Magical", "Description": " with or damage:
chance to spawn a shockwave, deals of original damage in a radius."}, {"Variant": "Reach", "Description": " with damage: chance to spawn
a shockwave, deals of the original damage in
a radius. Radius scales with modifier."}], "2": [{"Variant": "Magical \u2191", "Description": " with or damage:
chance to spawn a shockwave, deals of original damage in a radius."}, {"Variant": "Reach \u2191", "Description": " with damage: chance to spawn
a shockwave, deals of the original damage in
a radius. Radius scales with modifier."}]}}, "Demonic Bond": {"Cost": 5000, "Requirement": "Flamedancer", "Type": 2, "ID": "ring_demonicbond", "Rarities": {"0": [{"Variant": "", "Description": "Summons imps that attack enemies.
Basic Imp: , "}], "1": [{"Variant": "Inferno", "Description": "Summons fire imps that attack enemies.
Inferno Imp: , , "}, {"Variant": "Skirmish", "Description": "Summons stronger imps that attack enemies.
Skirmish Imp: , "}], "2": [{"Variant": "Inferno \u2191", "Description": "Summons fire imps that attack enemies.
Inferno Imps: , ,
Imps spawn more often & more can be active at once."}, {"Variant": "Skirmish \u2191", "Description": "Summons stronger imps that attack enemies.
Skirmish Imps: ,
Imps spawns more often & more can be active at once."}]}}, "Guiding Star": {"Cost": 6000, "Requirement": "Forward Evermore", "Type": 2, "ID": "ring_guidingstar", "Rarities": {"0": [{"Variant": "", "Description": "While attacking: ,
While moving: , "}], "1": [{"Variant": "Enhanced", "Description": "While attacking: ,
While moving: , "}, {"Variant": "Trade-Off", "Description": "While attacking: ,
While moving: , "}], "2": [{"Variant": "Enhanced \u2191", "Description": "While attacking: ,
While moving: , "}, {"Variant": "Trade-Off \u2191", "Description": "While attacking: ,
While moving: , "}]}}, "Necromancer's Clutch": {"Cost": 5000, "Requirement": "The Skeleton Lord", "Type": 2, "ID": "ring_necroclutch", "Rarities": {"0": [{"Variant": "", "Description": "Summons skeletons that attack enemies.
Basic Skeletons: ,
Lance Skeletons: , , Haste
Mage Skeletons: , , Ranged"}], "1": [{"Variant": "Horde", "Description": "Summons more skeletons that attack enemies.
Basic Skeletons: ,
Lance Skeletons: , , Haste
Mage Skeletons: , , Ranged"}, {"Variant": "Trained", "Description": "Summons stronger skeletons that attack enemies.
Sturdy Skeleton: ,
Mage Skeleton: , , Ranged"}], "2": [{"Variant": "Horde \u2191", "Description": "Summons more skeletons that attack enemies.
Basic Skeletons: ,
Lance Skeletons: , , Haste
Mage Skeletons: , , Ranged
Spawns more skeletons & more can be active at once."}, {"Variant": "Trained \u2191", "Description": "Summons stronger skeletons that attack enemies.
Sturdy Skeletons: ,
Mage Skeletons: , , Ranged
Skeletons spawn more often & more can be active at once."}]}}, "Pest Ring": {"Cost": 3500, "Requirement": "Pest Killer", "Type": 2, "ID": "ring_ratring", "Rarities": {"0": [{"Variant": "", "Description": "Summons rats that bite up to times.
Bites have a chance of applying .
Touching enemies deals ."}], "1": [{"Variant": "Infectious", "Description": "Summons rats that bite up to times.
Bites have a chance of applying .
Touching enemies deals ."}, {"Variant": "Painbringer", "Description": "Summons rats that bite up to times.
Bites have a chance of applying .
Touching enemies deals ."}], "2": [{"Variant": "Infectious \u2191", "Description": "Summons rats that bite up to times.
Bites have a chance of applying .
Touching enemies deals .
Rats spawn more often & more can be active at once."}, {"Variant": "Painbringer \u2191", "Description": "Summons rats that bite up to times.
Bites have a chance of applying .
Touching enemies deals .
Rats spawn more often & more can be active at once."}]}}, "Ring of Fire": {"Cost": 5000, "Requirement": "Novice Exterminator", "Type": 2, "ID": "ring_pyromancy", "Rarities": {"0": [{"Variant": "", "Description": "Changes damage type to
Main Weapon: Adds a "}], "1": [{"Variant": "Flame-Touched", "Description": "All Attacks: Sets
"}, {"Variant": "Flame Grip", "Description": "Changes damage type to
Main Weapon: Adds a
"}], "2": [{"Variant": "Flame-Touched \u2191", "Description": "All Attacks: Sets
"}, {"Variant": "Flame Grip \u2191", "Description": "Changes damage type to
Main Weapon: Adds a
"}]}}, "Ring of Frost": {"Cost": 7000, "Requirement": "Frost Wave", "Type": 2, "ID": "ring_frost", "Rarities": {"0": [{"Variant": "", "Description": "Changes damage type to
Main Weapon: Adds a "}], "1": [{"Variant": "Frost-Touched", "Description": "All Attacks: Sets
"}, {"Variant": "Frost Grip", "Description": "Changes damage type to
Main Weapon: Adds a
"}], "2": [{"Variant": "Frost-Touched \u2191", "Description": "All Attacks: Sets
"}, {"Variant": "Frost Grip \u2191", "Description": "Changes damage type to
Main Weapon: Adds a
"}]}}, "Ring of Thunder": {"Cost": 5500, "Requirement": "Thunderstrike", "Type": 2, "ID": "ring_thunder", "Rarities": {"0": [{"Variant": "", "Description": "Changes damage type to
Main Weapon: Adds a "}], "1": [{"Variant": "Thunder-Touched", "Description": "All Attacks: Sets
"}, {"Variant": "Thunder Grip", "Description": "Changes damage type to
Main Weapon: Adds a
"}], "2": [{"Variant": "Thunder-Touched \u2191", "Description": "All Attacks: Sets
"}, {"Variant": "Thunder Grip \u2191", "Description": "Changes damage type to
Main Weapon: Adds a
"}]}}, "Seal of Rebirth": {"Cost": 5000, "Requirement": "Trader", "Type": 2, "ID": "ring_sealofrebirth", "Rarities": {"0": [{"Variant": "", "Description": "Enables you to .
Breaks when all usages are expended."}], "1": [{"Variant": "Blessed", "Description": "Enables you to .
Breaks when all usages are expended."}, {"Variant": "Cursed", "Description": "Enables you to .
Recovers rank(s) of on revive.
Breaks when all usages are expended."}], "2": [{"Variant": "Blessed \u2191", "Description": "Enables you to .
Breaks when all usages are expended."}, {"Variant": "Cursed \u2191", "Description": "Enables you to .
Recovers rank(s) of on revive.
Breaks when all usages are expended."}]}}, "Hallucinogenic Bottle": {"Cost": 2000, "Requirement": "N/A", "Type": 6, "ID": "bottle_hallucinogenic", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Hallucinogenic Elixirs."}]}}, "Memorizing Bottle": {"Cost": 2000, "Requirement": "N/A", "Type": 6, "ID": "bottle_memory", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Potions of Memories."}]}}, "Oblivious Bottle": {"Cost": 1200, "Requirement": "N/A", "Type": 6, "ID": "bottle_oblivion", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Potions of Oblivion."}]}}, "Renewal Bottle": {"Cost": 1200, "Requirement": "N/A", "Type": 6, "ID": "bottle_renewal", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Potions of Renewal."}]}}, "Reverberant Bottle": {"Cost": 2000, "Requirement": "N/A", "Type": 6, "ID": "bottle_reverberant", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Reverberant Tinctures."}]}}, "Wine Bottle": {"Cost": 600, "Requirement": "N/A", "Type": 6, "ID": "bottle_wine", "Rarities": {"0": [{"Variant": "", "Description": "When sent up and bought, allows the Cupbearer to increase the amount of available Strong Wine."}]}}, "Holy Relic": {"Cost": 7500, "Requirement": "Trained Cleric", "Type": 2, "ID": "ring_holyrelic", "Rarities": {"0": [{"Variant": "", "Description": "Every when : Casts Holy Light
> and regenerates for
Every when : Drops Power Up"}], "1": [{"Variant": "Blessing", "Description": "Every when : Casts Holy Light
> and regenerates for
Every when : Drops Power Up
On health pickup: "}, {"Variant": "Duality", "Description": "Every : Casts Holy Light
> and regenerates for
Every : Drops Power Up"}], "2": [{"Variant": "Blessing \u2191", "Description": "Every when : Casts Holy Light
> and regenerates for
Every when : Drops Power Up
On health pickup: "}, {"Variant": "Duality \u2191", "Description": "Every : Casts Holy Light
> and regenerates for
Every : Drops Power Up"}]}}, "Ability Signet": {"Cost": 0, "Requirement": "Artifact Crusade", "Type": 2, "ID": "ability_signet_base", "Rarities": {"0": [{"Variant": "", "Description": "Its inscription is unreadable. There may be others out there with magic intact, allowing you to develop abilities beyond their limits."}], "1": [{"Variant": "(Ability Name)", "Description": "Enables you to add an additional upgrade to .
"}]}}, "Elemental Capacitor": {"Cost": 8000, "Requirement": "Dissonance Speedster", "Type": 1, "ID": "neck_elemental_capacitor", "Rarities": {"0": [{"Variant": "", "Description": "Adds to
Transformation Efficiency: "}], "1": [{"Variant": "Sage's Guidance", "Description": "Adds to
Transformation Efficiency: "}, {"Variant": "Leading Hand", "Description": "Adds to
Transformation Efficiency: "}], "2": [{"Variant": "Sage's Guidance \u2191", "Description": "Adds to
Transformation Efficiency: "}, {"Variant": "Leading Hand \u2191", "Description": "Adds to
Transformation Efficiency: "}]}}, "Beastmaster's Hide": {"Cost": 7000, "Requirement": "Trained Beast Huntress", "Type": 3, "ID": "body_beasthide", "Rarities": {"0": [{"Variant": "", "Description": "Summons an that takes damage from enemies and respawns after it dies.
Defensive items/traits apply to it."}], "1": [{"Variant": "Protective", "Description": "Summons an that takes damage from enemies and respawns after it dies.
"}, {"Variant": "Ferocious", "Description": "Summons an that takes damage from enemies and respawns after it dies.
"}], "2": [{"Variant": "Protective \u2191", "Description": "Summons an that takes damage from enemies and respawns after it dies.
"}, {"Variant": "Ferocious \u2191", "Description": "Summons an that takes damage from enemies and respawns after it dies.
"}]}}, "Demonic Grasp": {"Cost": 5500, "Requirement": "Observer", "Type": 4, "ID": "feet_demonicgrasp", "Rarities": {"0": [{"Variant": "", "Description": "Summons hands every you move. Hands follow you, deal damage, and .
| "}], "1": [{"Variant": "Time", "Description": "Summons hands every . Hands follow you, deal damage, and .
| "}, {"Variant": "Distance", "Description": "Summons hands every you move. Hands follow you, deal damage, and .
| "}], "2": [{"Variant": "Time \u2191", "Description": "Summons hands every . Hands follow you, deal damage, and .
| "}, {"Variant": "Distance \u2191", "Description": "Summons hands every you move. Hands follow you, deal damage, and .
| "}]}}}
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