Spark
Spark deals damage (100) each tick based on the amount of stacks applied to the enemy. Each stack decreases the tick time (base: 1s). When Spark ticks, it is reduced by 1 stack.
Spark is an Elemental Effect in Halls of Torment .
Enemies afflicted with Spark take damage over time. It is distinct from Lightning Damage , which deals direct damage.
Mechanics [ ]
Spark has a stack limit of 20. When Spark is applied to an enemy with 20 stacks, it automatically ticks.
Tick time is scaled by a factor of 0.854 for each Spark stack.
Damage per second is
100
x
0.854
x
{\displaystyle {\frac {100x}{0.854^{x}}}}
, where x is the number of stacks, above 1 stack/s.
When applying a constant rate of s stacks/s , the average damage is
−
100
s
log
0.854
s
{\displaystyle -100s\log _{0.854}{s}}
.
Notes [ ]
Damage buffs do not apply to Spark Damage .
Spark performs better than Burn under the following conditions:
Above 10.12 stacks of each (
100
x
0.854
x
>
5000
{\displaystyle {\frac {100x}{0.854^{x}}}>5000}
), or
Above 10.37 stacks/s of each (
−
100
s
log
0.854
s
>
1000
×
(
5
+
s
)
{\displaystyle -100s\log _{0.854}{s}>1000\times \left(5+s\right)}
).
Thus, Spark is better with higher Attack Speed , and against enemies with higher HP .
Trivia [ ]
Prior to the update on September 5, 2023 , there was no stack limit for Spark.
Related Items [ ]
Item
Description
Cost
Requirement
Type
Thunder Crown [ i 1]
Triggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 100 damage to 3 targets. Has a 20% chance of Spark.
Triggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 200 damage to 3 targets. Has a 20% chance of Spark.
Triggers Chain Lightning when hittingSparked foes with Physical attacks. Deals 200 damage to 3 targets. Has a 20% chance of Spark.
Triggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 300 damage to 3 targets. Has a 20% chance of Spark.
Triggers Chain Lightning when hittingSparked foes with Physical attacks. Deals 300 damage to 3 targets. Has a 20% chance of Spark.
Common Triggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 100 damage to 3 targets. Has a 20% chance of Spark.
Uncommon MagicTriggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 200 damage to 3 targets. Has a 20% chance of Spark.
PhysicalTriggers Chain Lightning when hittingSparked foes with Physical attacks. Deals 200 damage to 3 targets. Has a 20% chance of Spark.
Rare Magic ↑Triggers Chain Lightning when hittingSparked foes with Magic attacks. Deals 300 damage to 3 targets. Has a 20% chance of Spark.
Physical ↑Triggers Chain Lightning when hittingSparked foes with Physical attacks. Deals 300 damage to 3 targets. Has a 20% chance of Spark.
7500
Story: Lightning Storm : Queen of ThunderStory: Lightning Storm Queen of Thunder
Helmet
Elemental Resonator
On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying any elemental stack.
On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
On hit with Main Weapon :Burn , Spark , and Frost gain a 3% chance of applying any elemental stack.
On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 3% chance of applying their own stack again.
Common On hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
Uncommon ChaosOn hit with Main Weapon :Burn , Spark , and Frost gain a 2% chance of applying any elemental stack.
MagicOn hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 2% chance of applying their own stack again.
Rare Chaos ↑On hit with Main Weapon :Burn , Spark , and Frost gain a 3% chance of applying any elemental stack.
Magic ↑On hit with Main Weapon or Magic damage :Burn , Spark , and Frost gain a 3% chance of applying their own stack again.
9000
Story: Scorched Earth : Prolonged SufferingStory: Scorched Earth Prolonged Suffering
Amulet
Ring of Thunder
Changes Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance
All Attacks: Sets 3% Spark Chance +50% Spark Damage
Changes Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance +50% Spark Chance
All Attacks: Sets 3% Spark Chance +100% Spark Damage
Changes Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance +100% Spark Chance
Common Changes Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance
Uncommon Thunder-TouchedAll Attacks: Sets 3% Spark Chance +50% Spark Damage
Thunder GripChanges Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance +50% Spark Chance
Rare Thunder-Touched ↑All Attacks: Sets 3% Spark Chance +100% Spark Damage
Thunder Grip ↑Changes Main Weapon damage type to Lightning Main Weapon: Adds a 10% Spark Chance +100% Spark Chance
5500
Story: Lightning Storm : ThunderstrikeStory: Lightning Storm Thunderstrike
Ring
Sparking Tips [ i 2]
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 200% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Spark damage + Damage buffs Spark Chance: 20%
Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 300% of Burn damage + Damage buffs Burn Chance: 20%
Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 150% of Spark damage + Damage buffs Spark Chance: 20%
Common Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Burn damage + Damage buffs Burn Chance: 20%
Uncommon FireHitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 200% of Burn damage + Damage buffs Burn Chance: 20%
LightningHitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 100% of Spark damage + Damage buffs Spark Chance: 20%
Rare Fire ↑Hitting Burning enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 300% of Burn damage + Damage buffs Burn Chance: 20%
Lightning ↑Hitting Sparked enemies with Physical attacks has a 10% chance of shooting damaging sparks. Damage: 150% of Spark damage + Damage buffs Spark Chance: 20%
4000
Story: Scorched Earth : FlammableStory: Scorched Earth Flammable
Gloves
Thundercharge Gauntlets
Modifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
Modifies Damage (Magic ).Increases on damage with Spark .Decreases on damage with Magic . Has diminishing returns.
Modifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
Modifies Damage (Magic ).Increases on damage with Spark .Decreases on damage with Magic . Has diminishing returns.
Modifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
Common Modifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
Uncommon ArcaneModifies Damage (Magic ).Increases on damage with Spark .Decreases on damage with Magic . Has diminishing returns.
OverloadModifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
Rare Arcane ↑Modifies Damage (Magic ).Increases on damage with Spark .Decreases on damage with Magic . Has diminishing returns.
Overload ↑Modifies Crit Chance (Main Weapon ).Increases on damage with Spark .Decreases on damage with main weapon . Has diminishing returns.
4000
Story: Lightning Storm : Trained SorceressStory: Lightning Storm Trained Sorceress
Gloves
Electrostatic Treads [ i 3]
Generates shockwaves when moving. Shockwaves deal 100 damage and have a 20% chance of applying Spark .
Increases Spark damage based on distance moved.+100% Spark damage at 1800 meters . Has diminishing returns.
Generates shockwaves when moving. Shockwaves deal 200 damage and have a 40% chance of applying Spark .
Increases Spark damage based on distance moved.+150% Spark damage at 1800 meters . Has diminishing returns.
Generates shockwaves when moving. Shockwaves deal 300 damage and have a 60% chance of applying Spark .
Common Generates shockwaves when moving. Shockwaves deal 100 damage and have a 20% chance of applying Spark .
Uncommon DynamoIncreases Spark damage based on distance moved.+100% Spark damage at 1800 meters . Has diminishing returns.
ShockGenerates shockwaves when moving. Shockwaves deal 200 damage and have a 40% chance of applying Spark .
Rare Dynamo ↑Increases Spark damage based on distance moved.+150% Spark damage at 1800 meters . Has diminishing returns.
Shock ↑Generates shockwaves when moving. Shockwaves deal 300 damage and have a 60% chance of applying Spark .
8000
Story: Lightning Storm : ElectrostasisStory: Lightning Storm Electrostasis
Boots
Effects [ ]