Halls of Torment Wiki
Traits
Swordsman
Zweihänder
Type I II III IV V
Weapon Proficiency
Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)

Power
+30% Damage (Main Weapon)
Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)

Power
+30% Damage (Main Weapon)
Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)

Power
+30% Damage (Main Weapon)
Coverage
+15% Area (Main Weapon)
+15% Range (Main Weapon)

Power
+30% Damage (Main Weapon)
Blunt Force
+100 Base Damage (Main Weapon)
-0.2 Base Crit Chance (Main Weapon)

Wide Swing
+45° Base Area (Main Weapon)
-0.2 Base Attack Speed (Main Weapon)
Proficient Stance
Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)

Reach
+20% Range (Melee)
Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)

Reach
+20% Range (Melee)
Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)

Reach
+20% Range (Melee)
Dexterity
+6% Attack Speed (Melee)
+10% Crit Chance (Melee)

Reach
+20% Range (Melee)
Damage
+60% Damage (Melee)
-30% Range

Range
+30% Range
-60% Damage (Melee)
Dedication
Health
+10% Health
+5% Movement Speed

Regeneration
+10% Regeneration
+10% Defense
Health
+10% Health
+5% Movement Speed

Regeneration
+10% Regeneration
+10% Defense
Health
+10% Health
+5% Movement Speed

Regeneration
+10% Regeneration
+10% Defense
Health
+10% Health
+5% Movement Speed

Regeneration
+10% Regeneration
+10% Defense
+250 Base Health