The Warlock is a Hero whose weapon is the Ravaging Specters.
Ravaging Specters are summons that travel straight. When each hits an enemy, it continues traveling towards the nearest enemy that it has not already hit.
- Specters disappear after either 2.0s have elapsed, or 20 hits. Both values scale with Force bonuses.
- Specters cannot crit by default, unless Base Crit Chance bonuses are applied.
- Specters have a Base Movement Speed of 8.33m/s.
Character Status[]
Base Stats[]
- See also: Stats
Max Health | 350 |
---|---|
Health Regeneration | 0.0/s |
Defense | 0 |
Block Strength | 0 |
Movement Speed | 5.0m/s |
---|---|
Pickup Range | 4.0m |
XP Gain | 100% |
Damage | 50 |
---|---|
Attack Speed | 0.6/s |
Multistrike | 2.00 |
Crit Chance | 10% |
Crit Bonus | 200% |
Force | 1.5s |
Range | - |
Area | 0.5m |
Level Up Bonuses[]
On top of the initial stats, Warlock gains:
Damage (Ravaging Specters) | + 0.225 |
---|---|
Defense | + 0.15 |
Force | + 6% |
---|
Value without "%" denotes Base bonus.
Traits[]
![]() |
|||||
Type | I | II | III | IV | V |
---|---|---|---|---|---|
![]() Weapon Proficiency |
Amplify Channeling |
Amplify Channeling |
Amplify Channeling |
Amplify Channeling |
Ghost Army Longevity |
![]() Proficient Stance |
Sacrifice Summon Vigor |
Sacrifice Summon Vigor |
Sacrifice Summon Vigor |
Sacrifice Summon Vigor |
Damage Multistrike |
![]() Dedication |
Bloodletting Defensive |
Bloodletting Defensive |
Bloodletting Defensive |
Bloodletting Defensive |
V Quests[]
Name | Description | Reward |
---|---|---|
Story: Demonic Pact Stepping Back II |
Avoid being hit for 10 minutes. | Warlock Trait Weapon Proficiency V |
Story: Demonic Pact Horde Summoner II |
Have 60 Summons active at the same time.
|
Warlock Trait Proficient Stance V |
Story: Demonic Pact Demonic Exchange II |
Survive 5 minutes with a maximum health of 300 or less. | Warlock Trait Dedication V |
Related Quests[]
Prerequisite | Chapter II: Ember Grounds Wyrm Queen+/- |
|||
---|---|---|---|---|
Y,X | Name | Description | Reward | Restriction |
1,3 | Master Warlock | Reach Agony III in the Ember Grounds. | Mark of Rituals | Warlock Ember Grounds |
1,6 | Golem Specialist | Have the Golem roll for a total duration of 15 minutes in one run. | Upgrade Double Trouble |
|
2,3 | Trained Warlock | Reach level 60. | Item Invocator's Grasp |
Warlock |
2,6 | Golem Mastery III | Deal 3 000 000 damage with the Golem. | Trait Types Inexorable Devastation |
|
3,3 | Novice Warlock [q 1] | Reach level 30. | Gold 500 |
Warlock |
3,4 | Demonic Commander I | Deal 500 000 Summon damage in one run. | Ability Clay Golem |
Warlock |
3,5 | Golem Mastery I | Deal 750 000 damage with the Golem. | Trait Types Adjustment Power |
|
3,6 | Golem Mastery II | Deal 1 500 000 damage with the Golem. | Upgrade Ferrite Infusion |
|
4,2 | Mark of Madness | Take a total of 15 000 damage over all runs. | Item Mask of Madness |
Warlock |
4,3 | Long-Living [q 1] | Acquire the trait "Channeling V". | Blessing Force |
Warlock |
4,4 | Demonic Commander II | Deal 2 000 000 Summon damage in one run. | Gold 750 |
Warlock |
4,5 | Horde Summoner | Have 20 Summons active at the same time.
|
Item Shepherd's Boon |
Warlock |
4,6 | Horde Summoner II | Have 60 Summons active at the same time.
|
Warlock Trait Proficient Stance V |
Warlock |
5,2 | Observer | Survive 28 minutes without using your main weapon. | Gold 2500 |
Warlock |
5,3 | Demonic Exchange | Survive 5 minutes with a maximum health of 500 or less. | Trait Demonic Exchange |
Warlock |
5,4 | Demonic Commander III | Deal 5 000 000 Summon damage in one run. | Gold 1500 |
Warlock |
5,5 | Stepping Back | Avoid being hit for 3 minutes. | Item Shadow Cloak |
Warlock |
5,6 | Stepping Back II | Avoid being hit for 10 minutes. | Warlock Trait Weapon Proficiency V |
Warlock |
6,4 | Beastmaster | Kill 5 000 Hellhounds in one run. | Gold 1000 |
Warlock |
6,5 | Demonic Exchange II | Survive 5 minutes with a maximum health of 300 or less. | Warlock Trait Dedication V |
Warlock |
7,4 | Dog Walker | Borrow the Beast Huntress's pet and have it deal 20 000 000 damage. | Gold 3500 |
Warlock |
7,5 | Demonic Craze [q 2] | Find a way to reduce your max. health to 1. | Gold 5000 |
Warlock |
- ↑ 1.0 1.1 Available by default.
- ↑ Demonic Craze: Negative Max Health becomes 1 HP. Since Base Health cannot become negative, only Health Multipliers can. Factors are:
- Essential
- Master's Vice
- Demonic Exchange I-III (Force) / Dedication I-IV (Bloodletting) / both: Theoretically possible without, but required level > 200.
- Important (decreases required level, in descending order of impact)
- Refunding Camp Bonuses: Includes Health Blessing & Scriptor Upgrade. Almost essential.
- Reverberant Tincture: use on Demonic Exchange I & Dedication I-II.
- Apocryphal Curse
- Negligible
- Scars of Toil (Sacrifice): either does not impact the required level at all, or only decreases it by 1.
Notes[]
- The Warlock's Main Weapon Ravaging Specters is considered a Summon as far as traits are concerned. Therefore all class traits that affect Summons will also affect the Ravaging Specters.
- The distance a Ravaging Specter travels is determined by Force.
Heroes | ||||
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() Warlock
|
![]() |
![]() |
![]() |
![]() | |
![]() |
![]() |