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The Warlock is a Hero whose weapon is the Ravaging Specters.

Ravaging Specters are summons that travel straight. When each hits an enemy, it continues traveling towards the nearest enemy that it has not already hit.

  • Specters disappear after either 2.0s have elapsed, or 20 hits. Both values scale with Force bonuses.
  • Specters cannot crit by default, unless Base Crit Chance bonuses are applied.
  • Specters have a Base Movement Speed of 8.33m/s.

Character Status[]

Base Stats[]

See also: Stats
Defensive
Max Health 350
Health Regeneration 0.0/s
Defense 0
Block Strength 0
Miscellaneous
Movement Speed 5.0m/s
Pickup Range 4.0m
XP Gain 100%
Offensive
Damage 50
Attack Speed 0.6/s
Multistrike 2.00
Crit Chance 10%
Crit Bonus 200%
Force 1.5s
Range -
Area 0.5m

Level Up Bonuses[]

On top of the initial stats, Warlock gains:

Per Level
Damage (Ravaging Specters) + 0.225
Defense + 0.15
Per 10 Levels
Force + 6%

Value without "%" denotes Base bonus.


Traits[]

Traits
Warlock
Ravaging Spectres
Type I II III IV V
Weapon Proficiency
Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)

Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)
Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)

Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)
Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)

Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)
Amplify
+10% Damage (Main Weapon)
+10% Multistrike (Main Weapon)

Channeling
+10% Damage (Main Weapon)
+10% Attack Speed (Main Weapon)
Ghost Army
+3 Base Ghosts (Main Weapon)
+324° Base Spread Angle (Main Weapon)

Longevity
+4.5s Ghost Duration (Main Weapon)
-0.2/s Base Attack Speed (Main Weapon)
Proficient Stance
Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)

Summon Vigor
+20% Damage (Summon)
Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)

Summon Vigor
+20% Damage (Summon)
Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)

Summon Vigor
+20% Damage (Summon)
Sacrifice
-20% Damage (Main Weapon)
+20% Spawns/Projectiles (Summon)

Summon Vigor
+20% Damage (Summon)
Damage
+60% Damage (Summon)
-20% Multistrike

Multistrike
+20% Multistrike
-60% Damage (Summon)
Dedication
Bloodletting
-10% Health
+20% Force

Defensive
+5% Health
+5% Defense
+5% Movement Speed
Bloodletting
-10% Health
+20% Force

Defensive
+5% Health
+5% Defense
+5% Movement Speed
Bloodletting
-10% Health
+20% Force

Defensive
+5% Health
+5% Defense
+5% Movement Speed
Bloodletting
-10% Health
+20% Force

Defensive
+5% Health
+5% Defense
+5% Movement Speed
+1 Base Force
+20% Force

V Quests[]

Name Description Reward
Story: Demonic Pact: Stepping Back IIStory: Demonic Pact
Stepping Back II
Avoid being hit for 10 minutes. Warlock Trait: Weapon Proficiency VWarlock Trait
Weapon Proficiency V
Story: Demonic Pact: Horde Summoner IIStory: Demonic Pact
Horde Summoner II
Have 60 Summons active at the same time.
  • Attack projectiles do not count.
Warlock Trait: Proficient Stance VWarlock Trait
Proficient Stance V
Story: Demonic Pact: Demonic Exchange IIStory: Demonic Pact
Demonic Exchange II
Survive 5 minutes with a maximum health of 300 or less. Warlock Trait: Dedication VWarlock Trait
Dedication V

Related Quests[]

Prerequisite
Y,X Name Description Reward Restriction
1,3 Master Warlock Reach Agony III in the Ember Grounds. Mark of Rituals Warlock
Ember Grounds
1,6 Golem Specialist Have the Golem roll for a total duration of 15 minutes in one run. Upgrade: Double TroubleUpgrade
Double Trouble
2,3 Trained Warlock Reach level 60. Item: Invocator's GraspItem
Invocator's Grasp
Warlock
2,6 Golem Mastery III Deal 3 000 000 damage with the Golem. Trait Types: Inexorable
Devastation
Trait Types
Inexorable
Devastation
3,3 Novice Warlock [q 1] Reach level 30. Gold: 500Gold
500
Warlock
3,4 Demonic Commander I Deal 500 000 Summon damage in one run. Ability: Clay GolemAbility
Clay Golem
Warlock
3,5 Golem Mastery I Deal 750 000 damage with the Golem. Trait Types: Adjustment
Power
Trait Types
Adjustment
Power
3,6 Golem Mastery II Deal 1 500 000 damage with the Golem. Upgrade: Ferrite InfusionUpgrade
Ferrite Infusion
4,2 Mark of Madness Take a total of 15 000 damage over all runs. Item: Mask of MadnessItem
Mask of Madness
Warlock
4,3 Long-Living [q 1] Acquire the trait "Channeling V". Blessing: ForceBlessing
Force
Warlock
4,4 Demonic Commander II Deal 2 000 000 Summon damage in one run. Gold: 750Gold
750
Warlock
4,5 Horde Summoner Have 20 Summons active at the same time.
  • Attack projectiles do not count.
Item: Shepherd's BoonItem
Shepherd's Boon
Warlock
4,6 Horde Summoner II Have 60 Summons active at the same time.
  • Attack projectiles do not count.
Warlock Trait: Proficient Stance VWarlock Trait
Proficient Stance V
Warlock
5,2 Observer Survive 28 minutes without using your main weapon. Gold: 2500Gold
2500
Warlock
5,3 Demonic Exchange Survive 5 minutes with a maximum health of 500 or less. Trait: Demonic ExchangeTrait
Demonic Exchange
Warlock
5,4 Demonic Commander III Deal 5 000 000 Summon damage in one run. Gold: 1500Gold
1500
Warlock
5,5 Stepping Back Avoid being hit for 3 minutes. Item: Shadow CloakItem
Shadow Cloak
Warlock
5,6 Stepping Back II Avoid being hit for 10 minutes. Warlock Trait: Weapon Proficiency VWarlock Trait
Weapon Proficiency V
Warlock
6,4 Beastmaster Kill 5 000 Hellhounds in one run. Gold: 1000Gold
1000
Warlock
6,5 Demonic Exchange II Survive 5 minutes with a maximum health of 300 or less. Warlock Trait: Dedication VWarlock Trait
Dedication V
Warlock
7,4 Dog Walker Borrow the Beast Huntress's pet and have it deal 20 000 000 damage. Gold: 3500Gold
3500
Warlock
7,5 Demonic Craze [q 2] Find a way to reduce your max. health to 1. Gold: 5000Gold
5000
Warlock
  1. 1.0 1.1 Available by default.
  2. Demonic Craze: Negative Max Health becomes 1 HP. Since Base Health cannot become negative, only Health Multipliers can. Factors are:

Notes[]

  • The Warlock's Main Weapon Ravaging Specters is considered a Summon as far as traits are concerned. Therefore all class traits that affect Summons will also affect the Ravaging Specters.
  • The distance a Ravaging Specter travels is determined by Force.
Heroes
Warlock
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